Kaarten zoeken
Typ wat een kaart doet voor semantisch zoeken, of laat leeg en filter om te bladeren.
When you win a combat, draw 1. (You win if only your units remain after combat.)
My Might is increased by your points.
When you win a combat, draw 1. (You win if only your units remain after combat.)
When you conquer here, discard 1, then draw 1.
I enter ready.When I attack, kill all damaged enemy units here.
I enter ready.
When I conquer, give a friendly unit +8 might this turn.
When another non-Recruit unit you control dies, play a 1 might Recruit unit token into your base.
1, exhaust: Play a 1 might Recruit unit token.
Weaponmaster (When you play me, you may Equip one of your Equipment to me for willekeurige rune less, even if it's already attached.) When I attack, choose an enemy unit here. Deal 2 to it for each Equipment attached to me.
When you play a gear with Deploy, you may exhaust me and pay willekeurige rune to move a friendly unit to that battlefield.
Vision (When you play me, look at the top card of your Main Deck. You may recycle it.) When I conquer, if you've played a non-token unit, a non-token gear, and a spell this turn, you score 1 point.
You may play me to an occupied enemy battlefield.
Legion — When you play me, play two 1 might Recruit unit tokens here. (Get the effect if you've played another card this turn.)
1, exhaust: Play a 1 might Recruit unit token.
When this is played, discarded, or killed, draw 1.
I enter ready.
Ganking (I can move from battlefield to battlefield.)Recycle 1 from your trash: Give me +1 might this turn.
Assault 3 (+3 might while I'm an attacker.) If an opponent controls a battlefield, I enter ready. When I conquer, you may pay 1 to return me to my owner's hand.
When you or an ally hold, you may exhaust me to draw 1.