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Riftbound Core Rules
Last Updated: 2026-07-16
000.
054.2.
If a card specifies that an action can “only” be performed under certain circumstances, it cannot be
performed under any other circumstances.
To play Riftbound, a player must have a Main Deck, a Rune Deck, a Champion Legend, and a number of
Battlefields determined by the Mode of Play.
These are collectively referred to as a player’s deck.
1 Champion Legend
103.1.a.
This will dictate the Domain Identity of the deck.
Cards included in your deck must abide by your Domain Identity.
103.1.b.5.
Some Game Effects may allow a player to add cards to their deck irrespective of
those cards’ Domains.
Those cards are considered part of their deck’s Domain
Identity, regardless of their Domain.
A Main Deck of at least 40 cards: A Chosen Champion Unit, as well as Units, Gear, and Spells
103.2.a.
Therefore, a player could choose
Jinx, Rebel or Jinx, Demolitionist as their Chosen Champion, because they
also have the tag Jinx.
Example: Tibbers has the tag Annie, but it is a signature unit, not a
champion unit.
Example: A player chose Jinx, Rebel as their Chosen Champion.
One copy
of Jinx, Rebel starts the game in their Chosen Champion zone.
Any
additional copies of Jinx, Rebel in their Main Deck, their hand, their trash,
or on the board also count as their Chosen Champion for any game rules
and effects that care about Chosen Champion status during the game.
Example: A deck could include Volibear, Furious as its Chosen Champion
and still include 2 more copies of Volibear, Furious in their Main Deck.
Example: A deck could include 3 copies of Yasuo, Remorseful and 3 copies
of Yasuo, Windrider, because they have different names.
Subject to card legality of the Format being played.
Cards in the Rune Deck must be of the Domain Identity of your Champion
Legend.
See rule 197.
Locations for more information.
Permanents attached to Permanents controlled by a player may also be found in
that player’s Base, regardless of their controller.
If the maximum occupancy of a Facedown Zone decreases to a number less than
the number of cards currently located there, the controller of that Facedown Zone
must put a number of cards equal to the difference in the trash from the
Facedown Zone.
107.3.f.
Facedown Zones are Public Zones, though facedown cards located there are Private.
See rule 119.
107.4.d.1.
Some effects may add a legend card or token to the Legend Zone.
These legends
are not Champion Legends.
107.4.d.2.
Non-Champion legends may be removed from the Legend Zone.
They cannot exist
in any zone other than the Legend Zone or Banishment.
Non-Board Zones
108.1.
Primarily houses the face-down Main Deck during gameplay.
The order of cards in the Main Deck is Secret Information during the course of play.
The order of runes in the Rune Deck is Secret Information during the course of play.
The cards in a player’s hand are Unordered.
Their sequence does not matter and they may
be reorganized.
- verwijderd:
Riftbound Core Rules
Last Updated: 2026-03-30
000.
To play Riftbound, a player must have two Decks, a Champion Legend, and a number of Battlefields
determined by the Mode of Play.
1 Champion Legend
103.1.a.
This will dictate the Domain Identity of the Main Deck.
Cards included in your Deck must abide by your Domain Identity.
A Main Deck of at least 40 cards 1 Chosen Champion Unit, Units, Gear, Spells
103.2.a.
Therefore, a player
could choose Jinx, Rebel or Jinx, Demolitionist as their Chosen Champion, because
they also have the tag Jinx.
Example: Tibbers has the tag Annie, but it is a signature
unit, not a champion unit.
Example: A player
chose Jinx, Rebel as their Chosen Champion.
One copy of Jinx, Rebel starts the
game in their Chosen Champion zone.
Any additional copies of Jinx, Rebel in their
Main Deck, their hand, their trash, or on the board also count as their Chosen
Champion for any game rules and effects that care about Chosen Champion status
during the game.
Example: A deck could include Volibear,
Furious as its Chosen Champion and still include 2 more copies of Volibear, Furious.
Example: A
deck could include 3 copies of Yasuo, Remorseful and 3 copies of Yasuo, Windrider,
because they have different names.
During Gameplay, the Main Deck is Secret Information.
103.2.e.1.
It cannot be looked through or revealed unless instructed by a card effect.
Cards in this deck must be of the Domain Identity of your Champion Legend.
Permanents attached to Permanents controlled by a player may also be found in
that player’s Base.
If the maximum occupancy of a Facedown Zone decreases to a number less than
the number of cards currently located there, the controller of that Facedown Zone
must put a number of cards equal to the difference in the trash from the
Facedown Zone.
See rule 120.
Non-Board Zones.
108.1.
Primarily houses the face-down deck during gameplay.
The order of cards in the deck is Secret Information during the course of play.
The order of runes in the deck is Secret Information during the course of play.
Whenever a Game Object changes zones to or from a Non-Board Zone, all Temporary Modifications of all
kinds cease to be tracked on it in all capacities.
Buffs are removed.
111.
Setup Process
112.
See rule 476.
Each player shuffles their decks, separately, then places them into their respective Zones.
116.1.
116.1.a.
116.1.b.
116.1.b.1.
116.1.c.
116.2.
118.1.
118.2.
118.3.