Steps of a Turn The starting player takes these steps in order, then the C–Channel Phase: Channel the top two runes from next player in turn order, and so on. your Rune Deck. (Put them onto the board readied.) Start your turn: D–Draw Phase: Draw 1 from your Main Deck. (There is no max hand size.) A–Awaken Phase: Ready your exhausted units, legend, and runes. (Turn them vertical.) Then proceed to your Action Phase. B–Beginning Phase: Resolve any “start of turn” abilities. Then score a point for each battlefield you control. (This is called Holding.) A B C D