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Regels en errata voor deze kaart
§ 12
Action Phase Exhaust units to move to or from battlefields. You can do any of the following, in any order, as many (Moving to a battlefield with enemies there starts times as you’re able: a combat!) Play cards. Normally these will be your Chosen When you’re do…
§ 10
Units Spells Tokens (created during play) Action Reaction Abilities that add resources…
§ 2
runes at the start of each turn, but other cards printed tokens to represent them, but don’t worry may tell you to channel additional runes. if you run out—anything you can clearly ready and exhaust can be a token!…
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