Mageseeker Warden Legaal
Calm Energy6 Might5 Power1
Kaarttekst
While I'm at a battlefield, opponents can only play units to their base. While I'm at a battlefield, spells and abilities can't ready enemy units and gear.
Triggers en effecten
Tags
Demacia
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0% van recente decks speelt deze kaart
Regels en errata voor deze kaart
1. Only Valid Damage is Dealt. Example: A unit reads “when I take damage, give me +2 [M] this turn.” A spell is played that Prevents the next 3 damage the unit would take. If a player plays Hextech Ray targeting the unit, it will take no damage and its trigger…
Types of Main Deck Cards Units are played exhausted on your turn, either to Spells do what they say they do, then go to the trash. your base or to a battlefield you control. (See Moving, They’re never on the board, even if they affect things Conquering, and Co…
Moving, Conquering & Control To score, you must conquer battlefields by moving It’s a Showdown! units there. Once you conquer a battlefield, you control Players involved in the combat can play actions or cards it for as long as you have one or more units there…
Rulings over deze kaart Alle rulings →
Baron Nashor (§054.2., 369.3.)
Baron Nashor's passive generates a delayed replacement effect ('I enter there') that replaces his entering any other location with entering the Baron Pit, bypassing play-location restrictions such as Mageseeker Warden. Dragon Roost is only a permission on play location, not a replacement effect, and therefore cannot bypass such restrictions. Citaat uit de bron: “Baron Nashor's passive ability generates a delayed replacement effect...This replacement effect replaces the event of him entering to any other location with him entering to the Baron Pit.”
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