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Riftbound Unit: Antagonistic Apparatus. I enter ready.
When you play me, play a ready 3 [S] Mech unit token here.
Illustratie: Caravan Studio

Antagonistic Apparatus Nieuw Releasedatum onbekend

· Uncommon · Radiance #9 · RAD-009/167

Energy6 Might3 Power1

Kaarttekst

I enter ready. When you play me, play a ready 3 might Mech unit token here.

Triggers en effecten

Triggers: when played
Effecten: enter ready · play a ready 3 might Mech unit token here

In decks Bekijk in de deck-browser →

2.4% van recente decks speelt deze kaart

12 van 500 recente decks (Piltover Archive)

Gemiddeld 2 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Fury RuneNoxus HopefulMind RuneThousand-Tailed WatcherPyke

Regels en errata voor deze kaart

§ 429.3

Activated abilities that Add resources and have the Reaction tag can be activated at any time that spells or abilities require resources be paid. Example: A player can add Energy and Power through any means before initiating the process of playing a spell. Aft…

Lees hele sectie → · Core Rules PDF (officieel)

§ 506.3.e

6. A trigger would cause a game object to be exhausted or readied. (Example card: Miss Fortune, Captain)…

Lees hele sectie → · Tournament Rules PDF (officieel)

§ 2

runes at the start of each turn, but other cards printed tokens to represent them, but don’t worry may tell you to channel additional runes. if you run out—anything you can clearly ready and exhaust can be a token!…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.