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Riftbound Spell: Stupefy. [Reaction] (Play any time, even before spells and abilities resolve.)
Give a unit -1 [S] this turn, to a minimum of 1 [S]. Draw 1.
Illustratie: Kudos Productions

Stupefy Legaal

Spell · Common · Origins #95 · OGN-095/298

Mind Energy1

Kaarttekst

[Reaction] (Play any time, even before spells and abilities resolve.) Give a unit -1 might this turn, to a minimum of 1 might. Draw 1.

Mechanieken

Reaction

Triggers en effecten

Effecten: give a unit -1 might this turn (minimum 1) · draw 1

In decks Bekijk in de deck-browser →

23.6% van recente decks speelt deze kaart

118 van 500 recente decks (Piltover Archive)

Gemiddeld 2.9 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Mind RuneRavenbloom StudentThousand-Tailed WatcherChaos RuneFizz, Trickster

Regels en errata voor deze kaart

§ 2

[M], then the effect will generate -1 [M] this turn. Example: A unit reads “Units you control here have their Might increased to 5 [M].” This is a passive ability, so it will not snapshot. Example: A spell reads “Increase a friendly unit’s Might to 5 [M].” Thi…

Lees hele sectie → · Core Rules PDF (officieel)

§ 710

Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When that …

Lees hele sectie → · Core Rules PDF (officieel)

§ 477.1.a

1. Assignment of Might is dealt with in this layer. Example: A spell reads "A unit's Might becomes 4 this turn." The unit's Might is set to 4 in this layer.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.