Kaarten zoeken
Typ wat een kaart doet voor semantisch zoeken, of laat leeg en filter om te bladeren.
exhaust: Reaction — Pay any amount of Energy to Add that much willekeurige rune. (Abilities that add resources can't be reacted to.)
Action (Play on your turn or in showdowns.) Kill a gear. Its controller plays a Gold gear token exhausted. (It has "Reaction[>] Kill this, exhaust: Add willekeurige rune.")
When you hide a card here, play a Gold gear token exhausted. (It has "Reaction[>] Kill this, exhaust: Add willekeurige rune.")
1, exhaust: Return a friendly unit at a battlefield to its owner's hand. Play a Gold gear token exhausted. (It has "Reaction[>] Kill this, exhaust: Add willekeurige rune.")
Shield 2 (+2 might while I'm a defender.)Your hold effects for holding here trigger an additional time.When I hold, Add willekeurige rune at the start of your next Main Phase. (Abilities that add resources can't be reacted to.)
Reaction[>] willekeurige runewillekeurige rune, exhaust: Add 2. Spend this Energy only to play units or activated abilities of units.
When you or an ally hold, you may exhaust me to play a Gold gear token exhausted. While your score is within 3 points of the Victory Score, your Gold Add an additional 1.
exhaust: Reaction, Legion — Add 1. (Abilities that add resources can't be reacted to. Get the effect if you've played a card this turn.)
exhaust: Reaction — Add willekeurige rune. Use only to play spells. (Abilities that add resources can't be reacted to.)
Deal 3 to an enemy unit. When it dies this turn, play a Gold gear token exhausted. (It has "Reaction[>] Kill this, exhaust: Add willekeurige rune.")
Reaction[>] exhaust: Add 1. (Abilities that add resources can't be reacted to.)
exhaust: Reaction — Add 1. (Abilities that add resources can't be reacted to.)
exhaust: Reaction — Add willekeurige rune. Use only to play gear or use gear abilities. (Abilities that add resources can't be reacted to.)
Kill this, exhaust: Reaction — Add willekeurige rune. (Abilities that add resources can't be reacted to.)
exhaust: Reaction, Legion — Add 1. (Abilities that add resources can't be reacted to. Get the effect if you've played a card this turn.)
exhaust: Reaction — Pay any amount of willekeurige rune to Add that much Energy. (Abilities that add resources can't be reacted to.)
This enters exhausted. Reaction[>] exhaust: Add willekeurige rune. (Abilities that add resources can't be reacted to.) Level 6[>] [>>]Reaction[>] exhaust: Add 1willekeurige rune. (Use this ability only while you have 6+ XP.)
Reaction[>] Banish a unit or gear from your trash, exhaust: Add willekeurige rune. Spend this Power only to play units or gear. (Abilities that add resources can't be reacted to.)
Deflect (Opponents must pay willekeurige rune to choose me with a spell or ability.) Ganking (I can move from battlefield to battlefield.) When I move, Add 1willekeurige rune. (Abilities that add resources can't be reacted to.)
exhaust: Reaction — Add willekeurige rune. Use only to play spells. (Abilities that add resources can't be reacted to.)
exhaust: Reaction — Add 2. Use only to play spells. (Abilities that add resources can't be reacted to.)
exhaust: Reaction — Add 2. Use only to play spells. (Abilities that add resources can't be reacted to.)
Kill a friendly unit or gear, exhaust: Action — Add willekeurige runewillekeurige rune. (Use on your turn or in showdowns. Abilities that add resources can't be reacted to.)
exhaust: Reaction — Add willekeurige rune. Use only to play gear or use gear abilities. (Abilities that add resources can't be reacted to.)
This enters exhausted. Empower — 1, exhaust (Pay the cost: Empower this. Use only if not Empowered.) Reaction[>] exhaust: Add 1. If this is Empowered, Add 2 instead.
Accelerate (You may pay 1chaos rune as an additional cost to have me enter ready.) When I become exhausted, choose one — Play a Gold gear token exhausted. (It has "Reaction[>] Kill this, exhaust: Add willekeurige rune.") Pay chaos rune to draw 1.
Deploy (Play this only to a battlefield. When an opponent holds here, kill this.) At the end of your turn, if you control this battlefield, play a Gold gear token exhausted. (It has "Reaction[>] Kill this, exhaust: Add willekeurige rune.")
Reaction[>] exhaust: Add 1. Spend this Energy only during showdowns. (Abilities that add resources can't be reacted to.)
exhaust: Reaction — Add chaos rune. (Abilities that add resources can't be reacted to.)
exhaust: Reaction — Add calm rune. (Abilities that add resources can't be reacted to.)
exhaust: Reaction — Add mind rune. (Abilities that add resources can't be reacted to.)
exhaust: Reaction — Add fury rune. (Abilities that add resources can't be reacted to.)
exhaust: Reaction — Add body rune. (Abilities that add resources can't be reacted to.)
exhaust: Reaction — Add order rune. (Abilities that add resources can't be reacted to.)
When I conquer, Add willekeurige rune. (Abilities that add resources can't be reacted to.)
Hidden (Hide now for willekeurige rune to react with later for 0.) Play a Gold gear token exhausted. If it's your turn and you played this from face down, play three ready Gold gear tokens instead. (Gold tokens have "Reaction[>] Kill this, exhaust: Add willekeurige rune.")
When combat starts here, the attacker and defender each Add 1.
When you play me, give your other units +2 might this turn. As I'm revealed from your deck, Add 2.
When I conquer, if you assigned 3 or more excess damage, play two Gold gear tokens exhausted. (They have "Reaction[>] Kill this, exhaust: Add willekeurige rune.")