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17 kaarten · alfabetisch

Riftbound Legend: Blind Monk. [1], [T]: Buff a friendly unit. (If it doesn't have a buff, it gets a +1 [S] buff.)
Blind Monk +2 versies

Legend · Calm/Body

1, exhaust: Buff a friendly unit. (If it doesn't have a buff, it gets a +1 might buff.)

Riftbound Unit: Crowd Favorite. [Hunt] (When I conquer or hold, gain 1 XP.)
Spend 2 XP: [Buff] me. (Give me a +1 [S] buff if I don't have one.)
Crowd Favorite

Unit · Body · E3 · M3

Hunt (When I conquer or hold, gain 1 XP.) Spend 2 XP: Buff me. (Give me a +1 might buff if I don't have one.)

Riftbound Unit: Demacian Illuminators. When one or more friendly units die, [Buff] a friendly unit. (Give it a +1 [S] buff if it doesn't have one.)
Demacian Illuminators Nieuw

Spell · Order · E3 · M3

When one or more friendly units die, Buff a friendly unit. (Give it a +1 might buff if it doesn't have one.)

Riftbound Unit: Enthralling Protector. [Hunt] (When I conquer or hold, gain 1 XP.)
Spend 2 XP: [Buff] me. (Give me a +1 [S] buff if I don't have one.)
Enthralling Protector

Unit · Order · E2 · M2

Hunt (When I conquer or hold, gain 1 XP.) Spend 2 XP: Buff me. (Give me a +1 might buff if I don't have one.)

Riftbound Unit: Enthusiastic Promoter. [Backline] (I must be assigned combat damage last.)
When I hold, [Buff] all units here. (Give each a +1 [S] buff if it doesn't have one.)
Enthusiastic Promoter

Unit · Calm · E3 · M2

Backline (I must be assigned combat damage last.) When I hold, Buff all units here. (Give each a +1 might buff if it doesn't have one.)

Riftbound Unit: Iridescent Avian. [T]: [Buff] a unit. If it's already buffed, give it +2 [S] this turn instead. (To buff a unit, give it a +1 [S] buff if it doesn't have one.)
Iridescent Avian Nieuw

Unit · Calm · E3 · M3

exhaust: Buff a unit. If it's already buffed, give it +2 might this turn instead. (To buff a unit, give it a +1 might buff if it doesn't have one.)

Riftbound Unit: Ivern, Nurturer. When you play me or when I hold, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest. Then if you revealed a Bird, Cat, Dog, or Poro, do this: [Buff] a friendly unit. (Give it a +1 [S] buff if it doesn't have one.)
Ivern +3 versies

Unit · Calm · E5 · M4

When you play me or when I hold, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest. Then if you revealed a Bird, Cat, Dog, or Poro, do this: Buff a friendly unit. (Give it a +1 might buff if it doesn't have one.)

Riftbound Unit: Karma, Channeler. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
When you recycle one or more cards, buff a friendly unit. (If it doesn't have a buff, it gets a +1 [M] buff. Runes aren't cards.)
Karma +2 versies

Unit · Order · E6 · M6

Vision (When you play me, look at the top card of your Main Deck. You may recycle it.) When you recycle one or more cards, buff a friendly unit. (If it doesn't have a buff, it gets a +1 might buff. Runes aren't cards.)

Riftbound Spell: Last Caress. [Reaction] (Play any time, even before spells and abilities resolve.)
The next unit you play this turn (even from face down) can be played to any battlefield. When you play it, [Buff] it. (Give it a +1 [S] buff if it doesn't have one.)
Last Caress Nieuw

Spell · Body/Chaos · E2

Reaction (Play any time, even before spells and abilities resolve.) The next unit you play this turn (even from face down) can be played to any battlefield. When you play it, Buff it. (Give it a +1 might buff if it doesn't have one.)

Riftbound Unit: Lee Sin, Ascetic. [Shield] (+1 [S] while I'm a defender.)
[T]: Buff me. (I get a +1 [S] buff.)
I can have any number of buffs.
Lee Sin +3 versies

Unit · Calm · E5 · M5

Shield (+1 might while I'm a defender.) exhaust: Buff me. (I get a +1 might buff.) I can have any number of buffs.

Riftbound Unit: Nami, Headstrong. You may pay [C] as an additional cost to play me.
When you play me, if you paid the additional cost, [Stun] an enemy unit. (It doesn't deal combat damage this turn.)
When I hold, the next time you play a unit this turn, ready it and [Buff] it.
Nami

Unit · Calm · E3 · M3

You may pay calm rune as an additional cost to play me. When you play me, if you paid the additional cost, Stun an enemy unit. (It doesn't deal combat damage this turn.) When I hold, the next time you play a unit this turn, ready it and Buff it.

Riftbound Spell: One-Two Punch. [Action] (Play on your turn or in showdowns.)
[Buff] a friendly unit and [Stun] an enemy unit. (Give the friendly unit a +1 [S] buff if it doesn't have one. The enemy unit doesn't deal combat damage this turn.)
One-Two Punch Nieuw

· — · E3

Action (Play on your turn or in showdowns.) Buff a friendly unit and Stun an enemy unit. (Give the friendly unit a +1 might buff if it doesn't have one. The enemy unit doesn't deal combat damage this turn.)

Riftbound Gear: Pillaged Armory. [Deploy] (Play this only to a battlefield. When an opponent holds here, kill this.)
When you play this or when you conquer here, [Buff] a friendly unit. (Give it a +1 [S] buff if it doesn't have one.)
Pillaged Armory

Gear · Calm · E1

Deploy (Play this only to a battlefield. When an opponent holds here, kill this.) When you play this or when you conquer here, Buff a friendly unit. (Give it a +1 might buff if it doesn't have one.)

Riftbound Unit: Red Brambleback. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
Your conquer effects for conquering here trigger an additional time.
When I conquer, [Buff] a friendly unit. (Give it a +1 [S] buff if it doesn't have one.)
Red Brambleback +1 versies

Unit · Fury · E4 · M4

Accelerate (You may pay 1fury rune as an additional cost to have me enter ready.) Your conquer effects for conquering here trigger an additional time. When I conquer, Buff a friendly unit. (Give it a +1 might buff if it doesn't have one.)

Riftbound Unit: Sett, Brawler. When I'm played and when I conquer, buff me. (If I don't have a buff, I get a +1 [S] buff.)
Spend my buff: Give me +4 [S] this turn.
Sett +7 versies

Unit · Body · E5 · M4

When I'm played and when I conquer, buff me. (If I don't have a buff, I get a +1 might buff.) Spend my buff: Give me +4 might this turn.

Riftbound Battlefield: Valley of Idols. When a player plays a unit here, they may pay [1] to [Buff] it. (Give it a +1 [S] buff if it doesn't have one.)
Valley of Idols

Battlefield · Colorless

When a player plays a unit here, they may pay 1 to Buff it. (Give it a +1 might buff if it doesn't have one.)

Riftbound Legend: Voidreaver. When you win a combat, gain 1 XP.
Spend 1 XP, [T]: [Buff] a unit.
Spend 2 XP, [T]: Move an exhausted friendly unit from a battlefield to its base.
Voidreaver +2 versies

Legend · Body/Chaos

When you win a combat, gain 1 XP. Spend 1 XP, exhaust: Buff a unit. Spend 2 XP, exhaust: Move an exhausted friendly unit from a battlefield to its base.