Kaarten zoeken
Typ wat een kaart doet voor semantisch zoeken, of laat leeg en filter om te bladeren.
1, exhaust: Buff a friendly unit. (If it doesn't have a buff, it gets a +1 might buff.)
Hunt (When I conquer or hold, gain 1 XP.) Spend 2 XP: Buff me. (Give me a +1 might buff if I don't have one.)
When one or more friendly units die, Buff a friendly unit. (Give it a +1 might buff if it doesn't have one.)
Hunt (When I conquer or hold, gain 1 XP.) Spend 2 XP: Buff me. (Give me a +1 might buff if I don't have one.)
Backline (I must be assigned combat damage last.) When I hold, Buff all units here. (Give each a +1 might buff if it doesn't have one.)
exhaust: Buff a unit. If it's already buffed, give it +2 might this turn instead. (To buff a unit, give it a +1 might buff if it doesn't have one.)
When you play me or when I hold, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest. Then if you revealed a Bird, Cat, Dog, or Poro, do this: Buff a friendly unit. (Give it a +1 might buff if it doesn't have one.)
Vision (When you play me, look at the top card of your Main Deck. You may recycle it.) When you recycle one or more cards, buff a friendly unit. (If it doesn't have a buff, it gets a +1 might buff. Runes aren't cards.)
Reaction (Play any time, even before spells and abilities resolve.) The next unit you play this turn (even from face down) can be played to any battlefield. When you play it, Buff it. (Give it a +1 might buff if it doesn't have one.)
Shield (+1 might while I'm a defender.) exhaust: Buff me. (I get a +1 might buff.) I can have any number of buffs.
You may pay calm rune as an additional cost to play me. When you play me, if you paid the additional cost, Stun an enemy unit. (It doesn't deal combat damage this turn.) When I hold, the next time you play a unit this turn, ready it and Buff it.
Action (Play on your turn or in showdowns.) Buff a friendly unit and Stun an enemy unit. (Give the friendly unit a +1 might buff if it doesn't have one. The enemy unit doesn't deal combat damage this turn.)
Deploy (Play this only to a battlefield. When an opponent holds here, kill this.) When you play this or when you conquer here, Buff a friendly unit. (Give it a +1 might buff if it doesn't have one.)
Accelerate (You may pay 1fury rune as an additional cost to have me enter ready.) Your conquer effects for conquering here trigger an additional time. When I conquer, Buff a friendly unit. (Give it a +1 might buff if it doesn't have one.)
When I'm played and when I conquer, buff me. (If I don't have a buff, I get a +1 might buff.) Spend my buff: Give me +4 might this turn.
When a player plays a unit here, they may pay 1 to Buff it. (Give it a +1 might buff if it doesn't have one.)
When you win a combat, gain 1 XP. Spend 1 XP, exhaust: Buff a unit. Spend 2 XP, exhaust: Move an exhausted friendly unit from a battlefield to its base.