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Riftbound Gear: Mushroom Pouch. At the start of your Beginning Phase, if you control a facedown card at a battlefield, draw 1.
Illustratie: Polar Engine Studio

Mushroom Pouch Legaal

Gear · Uncommon · Origins #101 · OGN-101/298

Mind Energy2

Kaarttekst

At the start of your Beginning Phase, if you control a facedown card at a battlefield, draw 1.

Triggers en effecten

Triggers: at the start of your Beginning Phase · if you control a facedown card at a battlefield
Effecten: draw 1

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0% van recente decks speelt deze kaart

0 van 500 recente decks (Piltover Archive)

Regels en errata voor deze kaart

§ 316.8.c

A Showdown is a structured Window of Opportunity where Players may play cards and activate abilities with Action or Reaction. See rule 341. Showdowns for more information.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 12

Action Phase Exhaust units to move to or from battlefields. You can do any of the following, in any order, as many (Moving to a battlefield with enemies there starts times as you’re able: a combat!) Play cards. Normally these will be your Chosen When you’re do…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

§ 7

Starting the Game You’ve already selected 1 battlefield for each player Before the game begins, you may take up to one (see Setting Up the Game). Now, determine the mulligan: Choose up to 2 cards to recycle (place starting player by shuffling the selected batt…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.