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Riftbound Spell: Whirlwind. Starting with the next player, each player may return a unit to its owner's hand.
Illustratie: Polar Engine Studio

Whirlwind Legaal

Spell · Uncommon · Origins #187 · OGN-187/298

Chaos Energy3 Power1

Kaarttekst

Starting with the next player, each player may return a unit to its owner's hand.

Triggers en effecten

Effecten: each player may return a unit to its owner's hand

In decks Bekijk in de deck-browser →

0.2% van recente decks speelt deze kaart

1 van 500 recente decks (Piltover Archive)

Gemiddeld 1 exemplaar wanneer gespeeld.

Vaak samen gespeeld met:

Mind RuneStupefyThousand-Tailed WatcherChaos RuneGust

Regels en errata voor deze kaart

§ 7

Starting the Game You’ve already selected 1 battlefield for each player Before the game begins, you may take up to one (see Setting Up the Game). Now, determine the mulligan: Choose up to 2 cards to recycle (place starting player by shuffling the selected batt…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

§ 156

A spell is controlled by the player who played it.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 489.8.a

Players may play spells or activate abilities during their Teammate's Turn. In order to do so, their Teammate will invite them to play a spell or activate an ability using their own Priority.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.