Poracle
← Kaarten
Riftbound Spell: Stormbringer. Choose a friendly unit in your base. Deal damage equal to its Might to all enemy units at a battlefield, then move your unit there.
Illustratie: Kudos Productions

Stormbringer Legaal

Signature Spell · Epic · Origins #250 · OGN-250/298

FuryBody Energy6 Power2

Kaarttekst

Choose a friendly unit in your base. Deal damage equal to its Might to all enemy units at a battlefield, then move your unit there.

Triggers en effecten

Effecten: deal damage equal to chosen friendly unit's might to all enemy units at a battlefield · move chosen unit to that battlefield

Tags

Volibear

In decks Bekijk in de deck-browser →

1.4% van recente decks speelt deze kaart

7 van 500 recente decks (Piltover Archive)

Gemiddeld 1.4 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Fury RuneKadregrin the InfernalVolibear, FuriousBody RuneMobilize

Regels en errata voor deze kaart

§ 715.3

If the Deal action Splits damage, then the Bonus Damage applies to the amount of Damage that will be Split. This can alter the number of targets eligible to be chosen. Example: Volibear, Furious is a unit that says in part “When I attack, deal 5 damage split a…

Lees hele sectie → · Core Rules PDF (officieel)

§ 417.1

Spells, Units, Abilities, and other game effects may Deal Damage to units.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 178.3

A Game Object that is more than one type can be affected by Game Effects that modify or interact with any of its types. Example: A unit that is also a gear can be affected by spells and abilities like the Ruination or Thermo Beam that say “Kill all units,” or …

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Rulings over deze kaart Alle rulings →

Geverifieerd

battlefield control without units

When a player controls the battlefield but has no units there (achievable via Hostile Takeover or Stormbringer), the current rules have a gap with no obvious outcome. The interim ruling is to start a noncombat showdown as the least disruptive way to handle this scenario. Citaat uit de bron: “starting a noncombat showdown is the least disruptive way to handle this scenario”

16-7-2026 · bron: clarify-mining:playriftbound-com-riftbound-spiritforged-faq

Bron van deze ruling: https://playriftbound.com/en-us/news/rules-and-releases/riftbound-spiritforged-faq/

Vergelijkbare kaarten Bekijk in graph →

Vault Breaker Vault Breaker 76% Fury zelfde type
Volibear, Imposing Volibear, Imposing 76% Body
Showstopper Showstopper 75% Body zelfde type
Volibear, Furious Volibear, Furious 75% Fury
Challenge Challenge 74% Body zelfde type
Firestorm Firestorm 74% Fury zelfde type
Dragon's Rage Dragon's Rage 74% Body zelfde type
Strike Down Strike Down 73% Body zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.