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Riftbound Unit: Amateur Demolitionist. When you play me, play a Bomb gear token to a battlefield. (It has [Deploy]. When it dies, deal 2 to an enemy there and kill your other Bombs there.)
Illustratie: Kudos Productions

Amateur Demolitionist Releasedatum onbekend

Unit · Common · Radiance #1 · RAD-001/167

Chaos Energy2 Might1

Kaarttekst

When you play me, play a Bomb gear token to a battlefield. (It has Deploy. When it dies, deal 2 to an enemy there and kill your other Bombs there.)

Mechanieken

Deploy

Triggers en effecten

Triggers: when played
Effecten: play a Bomb gear token to a battlefield · Bomb token: deal 2 to an enemy there and kill other Bombs there when it dies

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4.4% van recente decks speelt deze kaart

22 van 500 recente decks (Piltover Archive)

Gemiddeld 3 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Fury RuneChaos RuneVoid GateFalling StarZiggs

Regels en errata voor deze kaart

§ 9

Types of Main Deck Cards Units are played exhausted on your turn, either to Spells do what they say they do, then go to the trash. your base or to a battlefield you control. (See Moving, They’re never on the board, even if they affect things Conquering, and Co…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

§ 12

Action Phase Exhaust units to move to or from battlefields. You can do any of the following, in any order, as many (Moving to a battlefield with enemies there starts times as you’re able: a combat!) Play cards. Normally these will be your Chosen When you’re do…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

§ 417.1.e

1. Only Valid Damage is Dealt. Example: A unit reads “when I take damage, give me +2 [M] this turn.” A spell is played that Prevents the next 3 damage the unit would take. If a player plays Hextech Ray targeting the unit, it will take no damage and its trigger…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.