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Riftbound Spell: Satchel Charge. [Action] (Play on your turn or in showdowns.)
Move a friendly unit, then play a Bomb gear token to a battlefield. (It has [Deploy]. When it dies, deal 2 to an enemy there and kill your other Bombs there.)
Illustratie: Polar Engine Studio

Satchel Charge Releasedatum onbekend

Spell · Common · Radiance #96 · RAD-096/167

Chaos Energy3 Power1

Kaarttekst

Action (Play on your turn or in showdowns.) Move a friendly unit, then play a Bomb gear token to a battlefield. (It has Deploy. When it dies, deal 2 to an enemy there and kill your other Bombs there.)

Mechanieken

ActionDeploy

Triggers en effecten

Effecten: move a friendly unit · play a Bomb gear token to a battlefield · Bomb deals 2 to an enemy unit when it dies · Bomb kills other friendly Bombs at same battlefield when it dies

In decks Bekijk in de deck-browser →

3% van recente decks speelt deze kaart

15 van 500 recente decks (Piltover Archive)

Gemiddeld 2.1 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Fury RuneChaos RuneAmateur DemolitionistZiggsVoid Gate

Regels en errata voor deze kaart

§ 417.1.e

1. Only Valid Damage is Dealt. Example: A unit reads “when I take damage, give me +2 [M] this turn.” A spell is played that Prevents the next 3 damage the unit would take. If a player plays Hextech Ray targeting the unit, it will take no damage and its trigger…

Lees hele sectie → · Core Rules PDF (officieel)

§ 465.2.c

9. If there is more than one unit in which this situation applies to, each unit is dealt with individually. The assigning player chooses which ability or effect applies, and then resolves the assignment. If this creates a situation where now more than one unit…

Lees hele sectie → · Core Rules PDF (officieel)

§ 13

Moving, Conquering & Control To score, you must conquer battlefields by moving It’s a Showdown! units there. Once you conquer a battlefield, you control Players involved in the combat can play actions or cards it for as long as you have one or more units there…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.