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Riftbound Unit: Yordle Explorer. When you play a card with Power cost [A][A] or more, draw 1.
Illustratie: Caravan Studio

Yordle Explorer Legaal

Unit · Common · Spiritforged #100 · SFD-100/221

Body Energy4 Might4

Kaarttekst

When you play a card with Power cost willekeurige runewillekeurige rune or more, draw 1.

Triggers en effecten

Triggers: when you play a card with Power cost 2+ runes
Effecten: draw 1

Tags

YordleBandle City

In decks Bekijk in de deck-browser →

0.4% van recente decks speelt deze kaart

2 van 500 recente decks (Piltover Archive)

Gemiddeld 2.5 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Body RuneCarnivorous SnapvinePunch FirstCalm RuneCharm

Regels en errata voor deze kaart

§ 8

Playing Cards Playing a card requires runes. The top left of each card • Power cost appears as symbols. It represents the displays its cost. number and type of runes you must recycle (put on the bottom of your deck) to pay the cost. You must Costs have two com…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

§ 166.1

When a card adds Energy or Power, it is added to the controlling player's Rune Pool.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 357.1.a

During this step, the card's controller can use activated abilities with the Reaction tag that Add resources to add Energy and Power to pay the card's costs. See rule 165. Rune Pools and rule 429. Add for more information.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.