Kato the Arm Legaal
Body Energy4 Might3 Power1
Actuele tekst (errata)
[Deflect] (Opponents must pay [A] to choose me with a spell or ability.) When I move to a battlefield, give another friendly unit my keywords and +[M] equal to my Might this turn.
Gedrukte tekst (achterhaald)
[Deflect] (Opponents must pay willekeurige rune to choose me with a spell or ability.) When I move to a battlefield, give a friendly unit my keywords and +might equal to my Might this turn.
Mechanieken
Triggers en effecten
Tags
Noxus
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Regels en errata voor deze kaart
[Deflect] (Opponents must pay [A] to choose me with a spell or ability.) When I move to a battlefield, give another friendly unit my keywords and +[M] equal to my Might this turn.
Action Phase Exhaust units to move to or from battlefields. You can do any of the following, in any order, as many (Moving to a battlefield with enemies there starts times as you’re able: a combat!) Play cards. Normally these will be your Chosen When you’re do…
Tokens have a type. They follow all rules for their type unless otherwise specified. Example: A token unit is a unit. It enters exhausted, can take the standard move action, deals damage equal to its Might in combat, is destroyed if it takes damage equal to or …
3. If an ability has multiple Dependent Keywords, all of them must have their Condition met in order for the ability to be active. Example: A unit reads “[Level 11][>>][Legion][>] When you conquer, gain 1 point.” In order for the conquer effect of the unit to …
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Kato the Arm
Kato gives his current keywords and his current Might as a bonus at the moment the ability resolves. Later changes to Kato (gained keywords, Might changes) don't affect what the target unit received; it is locked in at resolution. Citaat uit de bron: “Kato gives his current keywords and additional Might equal to his current Might to the unit you choose. Later changes to Kato don't matter; what the unit gets is locked in as the ability resolves.”
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