Ancient Warmonger Legaal
Chaos Energy5 Might4
Kaarttekst
Accelerate (You may pay 1chaos rune as an additional cost to have me enter ready.) I have Assault equal to the number of enemy units here. (+1 might while I'm an attacker for each instance of Assault.)
Mechanieken
Triggers en effecten
Tags
SpiritNoxus
In decks Bekijk in de deck-browser →
0% van recente decks speelt deze kaart
Regels en errata voor deze kaart
Activated abilities that Add resources and have the Reaction tag can be activated at any time that spells or abilities require resources be paid. Example: A player can add Energy and Power through any means before initiating the process of playing a spell. Aft…
Effects that need to determine a card’s cost for any purpose always use its printed or copied cost, even if that cost is increased, decreased, or ignored as the card is played. Example: Sky Splitter is a spell that costs [8] and says in part “This spell's Ener…
1. If the unit has one or more domains, the Power portion of the Accelerate cost can be paid only with a Power that matches one of the domains of the unit.…
Vergelijkbare kaarten Bekijk in graph →
Armed Assailant 81% Accelerate zelfde type
Blazing Scorcher 77% Accelerate zelfde type
Lord Broadmane 76% Assault zelfde type
Atakhan 76% zelfde type
War Scout 75% Accelerate zelfde type
Captain Farron 74% Assault zelfde type
Cruel Patron 74% zelfde type
Legion Rearguard 73% Accelerate zelfde type