Kaarten zoeken
Typ wat een kaart doet voor semantisch zoeken, of laat leeg en filter om te bladeren.
Accelerate (You may pay 1chaos rune as an additional cost to have me enter ready.) I have Assault equal to the number of enemy units here. (+1 might while I'm an attacker for each instance of Assault.)
Accelerate (You may pay 1fury rune as an additional cost to have me enter ready.) Weaponmaster (When you play me, you may Equip one of your Equipment to me for willekeurige rune less, even if it's already attached.)
Accelerate (You may pay 1fury rune as an additional cost to have me enter ready.)
Accelerate (You may pay 1order rune as an additional cost to have me enter ready.) When I move to a battlefield, play three 1 might Recruit unit tokens here.
Accelerate (You may pay 1fury rune as an additional cost to have me enter ready.) When I move, if you control 4 or fewer runes, draw 1.
Accelerate (You may pay 1mind rune as an additional cost to have me enter ready.) Deathknell — Recycle me to ready your runes. (When I die, get the effect.)
When you conquer here, the next unit you play this turn has Accelerate. (You may pay 1 and a Power of its Domain as an additional cost to have it enter ready.)
Accelerate (You may pay 1mind rune as an additional cost to have me enter ready.) Each Equipment attached to me gives double its base Might bonus.
Accelerate (You may pay 1body rune as an additional cost to have me enter ready.) I cost 2 less for each of your Mighty units. (A unit is Mighty while it has 5+ might.)
Accelerate (You may pay 1fury rune as an additional cost to have me enter ready.) Assault 2 (+2 might while I'm an attacker.) When you play me, discard 2.
Accelerate (You may pay 1fury rune as an additional cost to have me enter ready.) When I conquer, draw 1.
Accelerate (You may pay 1body rune as an additional cost to have me enter ready.) Assault (+1 might while I'm an attacker.) As you play me, you may spend any number of buffs as an additional cost. Reduce my cost by body rune for each buff you spend.
Accelerate (You may pay 1fury rune as an additional cost to have me enter ready.)
Accelerate (You may pay 1body rune as an additional cost to have me enter ready.) Ganking (I can move from battlefield to battlefield.) The first time I move each turn, you may ready something else that's exhausted.
Accelerate (You may pay 1chaos rune as an additional cost to have me enter ready.)When I move to a battlefield, gain 2 XP.
Accelerate (You may pay 1body rune as an additional cost to have me enter ready.) Ganking (I can move from battlefield to battlefield.) When I move, gain 1 XP.
Accelerate (You may pay 1chaos rune as an additional cost to have me enter ready.) When I become exhausted, choose one — Play a Gold gear token exhausted. (It has "Reaction[>] Kill this, exhaust: Add willekeurige rune.") Pay chaos rune to draw 1.
Accelerate (You may pay 1fury rune as an additional cost to have me enter ready.) Your conquer effects for conquering here trigger an additional time. When I conquer, Buff a friendly unit. (Give it a +1 might buff if it doesn't have one.)
Accelerate (You may pay 1fury rune as an additional cost to have me enter ready.) Assault (+1 might while I'm an attacker.) Friendly units played from anywhere other than a player's hand have Accelerate.
Accelerate (You may pay 1fury rune as an additional cost to have me enter ready.) When I attack, if you control 4 or fewer runes, deal 2 to all enemy units here.
Accelerate (You may pay 1fury rune as an additional cost to have me enter ready.) Assault 2 (+2 might while I'm an attacker.) Deflect (Opponents must pay willekeurige rune to choose me with a spell or ability.) Ganking (I can move from battlefield to battlefield.)
Accelerate (You may pay 1mind rune as an additional cost to have me enter ready.) When you play me, give an enemy unit -3 might this turn.
Accelerate (You may pay 1fury rune as an additional cost to have me enter ready.) Assault 4 (+4 might while I'm an attacker.)
Accelerate (You may pay 1calm rune as an additional cost to have me enter ready.) Deathknell — Channel 2 runes exhausted and draw 1. (When I die, get the effect.)
Accelerate (You may pay 1mind rune as an additional cost to have me enter ready.) When you play me, give enemy units -3 might this turn, to a minimum of 1 might.
Accelerate (You may pay 1fury rune as an additional cost to have me enter ready.) When you play me, give a unit +2 might this turn.