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Riftbound Gear: Scryer's Bloom. This enters exhausted.
Kill this, [1], [T]: [Predict 2], then draw 1. Gain 1 XP.  (To Predict 2, look at the top two cards of your Main Deck. Recycle any of them and put the rest back in any order.)
Illustratie: 黯荧岛Dark Glow

Scryer's Bloom Legaal

Gear · Uncommon · Unleashed #136 · UNL-136/219

Chaos Energy1

Kaarttekst

This enters exhausted. Kill this, 1, exhaust: [Predict 2], then draw 1. Gain 1 XP. (To Predict 2, look at the top two cards of your Main Deck. Recycle any of them and put the rest back in any order.)

Mechanieken

PredictRecycle

Triggers en effecten

Triggers: when activated (kill this, pay energy, exhaust)
Effecten: enters exhausted · predict 2 · draw 1 card · gain 1 XP

In decks Bekijk in de deck-browser →

1% van recente decks speelt deze kaart

5 van 500 recente decks (Piltover Archive)

Gemiddeld 2.6 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Body RuneChaos RuneRide the WindStacked DeckPunch First

Regels en errata voor deze kaart

§ 436.1.a

When more than one card is Predicted, the Predicting player looks at that many cards and Recycles any number of them before putting the rest back on top of their Main Deck in any order.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 431.2.d

Completes the remainder of the action that caused them to burn out. Example: A player attempts to draw 1 during their Draw Phase while their Main Deck is empty. That player instead recycles their trash into their Main Deck, randomizing it as normal, then choos…

Lees hele sectie → · Core Rules PDF (officieel)

§ 9

Types of Main Deck Cards Units are played exhausted on your turn, either to Spells do what they say they do, then go to the trash. your base or to a battlefield you control. (See Moving, They’re never on the board, even if they affect things Conquering, and Co…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.