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Riftbound Spell: Conscription. You may spend 5 XP as an additional cost to play this.
Choose an enemy unit at a battlefield with 3 [S] or less. If you paid the additional cost, choose any enemy unit at a battlefield instead. Take control of it, exhaust it, and recall it.
Illustratie: Kudos Productions

Conscription Legaal

Spell · Rare · Unleashed #140 · UNL-140/219

Chaos Energy5 Power2

Kaarttekst

You may spend 5 XP as an additional cost to play this. Choose an enemy unit at a battlefield with 3 might or less. If you paid the additional cost, choose any enemy unit at a battlefield instead. Take control of it, exhaust it, and recall it.

Triggers en effecten

Effecten: take control of an enemy unit at a battlefield · exhaust it · recall it

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0% van recente decks speelt deze kaart

0 van 500 recente decks (Piltover Archive)

Regels en errata voor deze kaart

§ 820.1.d

1. When the additional cost is paid, the effect of the spell or ability, upon resolution, will be performed an additional time. Example: Desert’s Call is a spell with [Repeat] [2] and “Play a 2 [M] Sand Soldier unit token.” If its controller pays its Repeat co…

Lees hele sectie → · Core Rules PDF (officieel)

§ 204.3.b

When Costs within Instructions appear in spells, activated abilities, or in later parts of triggered abilities, the cost must be paid to get the effect during resolution of the spell or ability. Example: Bullet Time is a spell that reads “Pay any amount of [A]…

Lees hele sectie → · Core Rules PDF (officieel)

§ 356.7

Costs may be Energy costs, Power costs, or non-standard costs. Example: A card reads "As an additional cost to play me, kill a friendly unit." Killing a friendly unit is an additional cost to play that card.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.