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Riftbound Spell: Twilight Step. Move a unit with 3 [S] or less.
[Flow] [4][C] (You may play this from your trash for its Flow cost. Then banish it.)
Illustratie: Kudos Productions

Twilight Step Legaal

Spell · Uncommon · Vendetta #105 · VEN-105/166

Chaos Energy2 Power1

Kaarttekst

Move a unit with 3 might or less. Flow 4chaos rune (You may play this from your trash for its Flow cost. Then banish it.)

Mechanieken

Flow

Triggers en effecten

Effecten: move a unit with 3 might or less

In decks Bekijk in de deck-browser →

0.2% van recente decks speelt deze kaart

1 van 500 recente decks (Piltover Archive)

Gemiddeld 2 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Fury RuneFalling StarChaos RuneMorbid ReturnTraveling Merchant

Regels en errata voor deze kaart

§ 829.1.b

1. Banishing the spell in this way is a delayed replacement effect. If the spell would leave the chain after becoming a finalized chain item, and leaving the chain wasn’t instructed by its own execution, banish it instead. See rule 367. Replacement Effects for …

Lees hele sectie → · Core Rules PDF (officieel)

§ 829.1.b

It is functionally short for “You may play this from your trash for its flow cost. Then banish it.”…

Lees hele sectie → · Core Rules PDF (officieel)

§ 829.1.c

3. If a spell has multiple instances of the Flow keyword with different costs, its controller may choose which cost to apply as they play it.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.