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Riftbound Unit: Thousand-Tailed Watcher. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When you play me, give enemy units -3 [S] this turn, to a minimum of 1 [S].
Illustratie: Six More Vodka

Thousand-Tailed Watcher Legaal

Unit · Rare · Origins #116 · OGN-116/298

Mind Energy7 Might7 Power1

Kaarttekst

Accelerate (You may pay 1mind rune as an additional cost to have me enter ready.) When you play me, give enemy units -3 might this turn, to a minimum of 1 might.

Mechanieken

Accelerate

Triggers en effecten

Triggers: when played
Effecten: give enemy units -3 might this turn (minimum 1 might)

Tags

Ionia

In decks Bekijk in de deck-browser →

22.8% van recente decks speelt deze kaart

114 van 500 recente decks (Piltover Archive)

Gemiddeld 1.9 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Mind RuneStupefyBellows BreathPlundering PoroSingularity

Regels en errata voor deze kaart

§ 820.1.d

1. When the additional cost is paid, the effect of the spell or ability, upon resolution, will be performed an additional time. Example: Desert’s Call is a spell with [Repeat] [2] and “Play a 2 [M] Sand Soldier unit token.” If its controller pays its Repeat co…

Lees hele sectie → · Core Rules PDF (officieel)

§ 356.4.f

1. An optional additional cost was "paid" if the player made the decision to pay it. It doesn't matter how much the player actually paid. Example: Clockwork Keeper is a unit that costs 2 Energy and 0 Power and says "As you play me, you may pay [C] as an additi…

Lees hele sectie → · Core Rules PDF (officieel)

§ 444.2

When a player is instructed to Pay a resource, that player may remove that resource from their Rune Pool if it exists there. If they choose not to, the instruction is ignored. Example: When Diana, Lunari’s triggered ability resolves, if its controller has [1] …

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.