Poracle
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seraspell 5.0

Onvolledig te beoordelen

Order / Mind

281 views · 1 likes · aangemaakt 29-9-2026 · bijgewerkt 9-10-2026

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Dit deck is publiek gedeeld op Piltover Archive; wij bouwen geen eigen deckbuilder en spiegelen alleen hun decklijst, met bronvermelding hierboven.

Onvolledig te beoordelen — 8 kaarten zijn niet gekoppeld aan onze kaartendatabank of komt/komen uit een set zonder bekende releasedatum. Geen aangetoonde overtreding, maar ook geen garantie.

Legend 1

Champions 1

Battlefields 3

Runes 12

Maindeck 39

Riftbound Spell: Clairvoyance. [Reaction] (Play any time, even before spells and abilities resolve.)
[Predict 5]. (Look at the top 5 cards of your Main Deck. Recycle any of them and put the rest back in any order.)
Draw 2. ×2Riftbound Gear: Concert Poster. [Deploy] (Play this only to a battlefield. When an opponent holds here, kill this.)
When you play this or when you conquer here, you may pay [1] to play a 1 [S] Recruit unit token to your base. ×3Riftbound Spell: Consult the Past. [Hidden] (Hide now for [A] to react with later for [0].)
[Reaction] (Play any time, even before spells and abilities resolve.)
Draw 2. ×2Riftbound Spell: Convergent Mutation. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. This turn, increase its Might to the Might of another friendly unit. ×2Riftbound Spell: Encore. Choose two —
- Deal 2 to a unit.
- Play two 1 [S] Recruit unit tokens.
- Give up to two units each +1 [S] this turn.
- Look at the top 2 cards of your Main Deck, draw 1 and recycle the other. ×3Riftbound Spell: For Demacia!. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose a battlefield. Give friendly units there [Shield 2] this turn. (+2 [S] while they're defenders.) ×2Riftbound Spell: Hidden Blade. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Kill a unit at a battlefield. Its controller draws 2. ×2Riftbound Spell: Imperial Decree. [Action] (Play on your turn or in showdowns.)
When any unit takes damage this turn, kill it. ×2Riftbound Unit: Jayce, Brilliant Inventor. When you play me or the first time you play a non-token gear each turn, you may ready something besides me that's exhausted. ×3Riftbound Unit, Gear: Patched Porobot. (I enter exhausted.)
When you play me, if you control 3 or more other gear, draw 1. ×3Riftbound Unit: Plundering Poro. When I conquer, play a Gold gear token exhausted. ×3
RAD-065a niet in onze databank ×2
RAD-134 niet in onze databank ×1
Riftbound Spell: Shadow's Call. Choose a friendly unit without [Temporary]. Give it [Temporary]. Draw 2. (Kill it at the start of its controller's Beginning Phase, before scoring.) ×2Riftbound Unit: Soraka, Wanderer. I must be assigned combat damage last.
If another unit you control here would die, if it has less Might than me, instead heal it, exhaust it, and recall it. (Send it to base. This isn't a move.) ×1Riftbound Unit: Soraka, Wanderer. I must be assigned combat damage last.
If another unit you control here would die, if it has less Might than me, instead heal it, exhaust it, and recall it. (Send it to base. This isn't a move.) ×1Riftbound Spell: Sprite Burst. Play two ready 3 [S] Sprite unit tokens with [Temporary]. (Kill each at the start of its controller's Beginning Phase, before scoring.) ×2Riftbound Gear: Vanguard Armory. [T]: Play three 1 [S] Recruit unit tokens. (You may play them to different locations.) ×3

Sideboard 10