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Riftbound Spell: Unchecked Power. Exhaust all friendly units, then deal 12 to ALL units at battlefields.
Illustratie: Kudos Productions

Unchecked Power Legaal

Spell · Epic · Origins #123 · OGN-123/298

Mind Energy7 Power2

Kaarttekst

Exhaust all friendly units, then deal 12 to ALL units at battlefields.

Triggers en effecten

Effecten: exhaust all friendly units · deal 12 to all units at battlefields

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3.4% van recente decks speelt deze kaart

17 van 500 recente decks (Piltover Archive)

Gemiddeld 1.3 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Mind RuneSprite BurstStupefyThousand-Tailed WatcherRavenbloom Student

Regels en errata voor deze kaart

§ 710

Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When that …

Lees hele sectie → · Core Rules PDF (officieel)

§ 13

Moving, Conquering & Control To score, you must conquer battlefields by moving It’s a Showdown! units there. Once you conquer a battlefield, you control Players involved in the combat can play actions or cards it for as long as you have one or more units there…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

§ 14

Fight! After all participating players in a combat are done If only attackers remain at the battlefield after combat, playing cards and abilities, it’s time to fight. the attacker conquers the battlefield and scores 1 point. If any defenders remain, no conquer…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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