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Riftbound Spell: Sprite Burst. Play two ready 3 [S] Sprite unit tokens with [Temporary]. (Kill each at the start of its controller's Beginning Phase, before scoring.)
Illustratie: Envar Studio

Sprite Burst Legaal

Spell · Common · Unleashed #69 · UNL-069/219

Mind Energy5

Kaarttekst

Play two ready 3 might Sprite unit tokens with Temporary. (Kill each at the start of its controller's Beginning Phase, before scoring.)

Mechanieken

Temporary

Triggers en effecten

Effecten: create two ready 3-might Sprite unit tokens with Temporary

In decks Bekijk in de deck-browser →

5.6% van recente decks speelt deze kaart

28 van 500 recente decks (Piltover Archive)

Gemiddeld 2 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Mind RuneStupefyThousand-Tailed WatcherOrder RuneBellows Breath

Regels en errata voor deze kaart

§ 355.14.c

A number of Targets can only be chosen up to, and not exceeding, the initial amount of damage available when the spell is played. Example: A player playing a spell that instructs them to "Split 5 damage" may only choose up to 5 units, but may choose fewer.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 417.1.d

Damage can be Dealt to more than one Unit at the same time.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 417.1.e

1. Only Valid Damage is Dealt. Example: A unit reads “when I take damage, give me +2 [M] this turn.” A spell is played that Prevents the next 3 damage the unit would take. If a player plays Hextech Ray targeting the unit, it will take no damage and its trigger…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

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Sprite Mother Sprite Mother 85% Temporary Mind
Sprite Queen Sprite Queen 82% Temporary Mind
Turn to Dust Turn to Dust 80% Temporary Mind zelfde type
Sumpworks Map Sumpworks Map 75% Temporary Mind
Sprite Sprite 75% Temporary
Smoke Screen Smoke Screen 75% Mind zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.