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Riftbound Unit: Zephyr Sage. [Shield] (+1 [S] while I'm a defender.)
Illustratie: Six More Vodka

Zephyr Sage Legaal

Unit · Uncommon · Proving Grounds #5 · OGS-005/024

Calm Energy6 Might6 Power1

Kaarttekst

Shield (+1 might while I'm a defender.)

Mechanieken

Shield

Triggers en effecten

Triggers: while I'm a defender
Effecten: +1 might

Tags

IoniaBird

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0% van recente decks speelt deze kaart

0 van 500 recente decks (Piltover Archive)

Regels en errata voor deze kaart

§ 710

Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When that …

Lees hele sectie → · Core Rules PDF (officieel)

§ 708

A Unit "is Mighty" as long as its Might is 5 or greater.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 2

[M], then the effect will generate -1 [M] this turn. Example: A unit reads “Units you control here have their Might increased to 5 [M].” This is a passive ability, so it will not snapshot. Example: A spell reads “Increase a friendly unit’s Might to 5 [M].” Thi…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.