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Riftbound Spell: Gentlemen's Duel. [Action] (Play on your turn or in showdowns.)
Give a friendly unit +3 [S] this turn. Then choose an enemy unit. They deal damage equal to their Mights to each other.
Illustratie: Kudos Productions

Gentlemen's Duel Legaal

Spell · Common · Proving Grounds #8 · OGS-008/024

Body Energy6 Power1

Kaarttekst

[Action] (Play on your turn or in showdowns.) Give a friendly unit +3 might this turn. Then choose an enemy unit. They deal damage equal to their Mights to each other.

Mechanieken

Action

Triggers en effecten

Effecten: buff a friendly unit +3 might this turn · chosen friendly and enemy unit deal damage equal to their might to each other

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0% van recente decks speelt deze kaart

0 van 500 recente decks (Piltover Archive)

Regels en errata voor deze kaart

§ 489.8.a

Players may play spells or activate abilities during their Teammate's Turn. In order to do so, their Teammate will invite them to play a spell or activate an ability using their own Priority.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 710

Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When that …

Lees hele sectie → · Core Rules PDF (officieel)

§ 477.1.a

1. Assignment of Might is dealt with in this layer. Example: A spell reads "A unit's Might becomes 4 this turn." The unit's Might is set to 4 in this layer.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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