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Regels en errata voor deze kaart
Moving, Conquering & Control To score, you must conquer battlefields by moving It’s a Showdown! units there. Once you conquer a battlefield, you control Players involved in the combat can play actions or cards it for as long as you have one or more units there…
A Showdown is a structured Window of Opportunity where Players may play cards and activate abilities with Action or Reaction. See rule 341. Showdowns for more information.…
Units cannot Move to a Battlefield that already has units from 2 other players present by any means.…
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Ride the Wind
If Ride the Wind targets a unit at Vilemaw's Lair and instructs it to move to base, Vilemaw's Lair's 'Units can't move from here to base' negates (does not ignore) the move instruction. Because the instruction is negated rather than ignored, linked instructions such as readying the unit still execute—the unit will be readied. Citaat uit de bron: “They will be readied...An instruction is not ignored if an ability, effect, or circumstance of the game prevents it from occurring.”
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