Poracle

Kaarten zoeken

Typ wat een kaart doet voor semantisch zoeken, of laat leeg en filter om te bladeren.

60 kaarten · alfabetisch

Riftbound Unit: Albus Ferros. When you play me, spend any number of buffs. For each buff spent, channel 1 rune exhausted.
Albus Ferros

Unit · Order · E4 · M3

When you play me, spend any number of buffs. For each buff spent, channel 1 rune exhausted.

Riftbound Gear: Altar of Memories. When a friendly unit dies, you may exhaust me to draw 1, then put a card from your hand on the top or bottom of your Main Deck.
Altar of Memories

Gear · Order · E2

When a friendly unit dies, you may exhaust me to draw 1, then put a card from your hand on the top or bottom of your Main Deck.

Riftbound Spell: Arise!. Play a 2 [M] Sand Soldier unit token for each Equipment you control. Then ready two of them.
Arise!

Spell · Calm/Order · E6

Play a 2 might Sand Soldier unit token for each Equipment you control. Then ready two of them.

Riftbound Unit: Ashe, Focused. When you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board).
Ashe

Unit · Order · E5 · M4

When you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board).

Riftbound Unit: Ashe, Focused. When you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board).
Ashe, Focused

Champion Unit · Order · E5 · M4

When you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board).

Riftbound Unit: Atakhan. You may kill a friendly unit as an additional cost to play me. If you do, I cost [1] less for each Energy it costs and [Y] less for each Power it costs.
[Ganking] (I can move from battlefield to battlefield.)
When I attack, the defender must kill one of their units here.
Atakhan

Unit · Order · E10 · M7

You may kill a friendly unit as an additional cost to play me. If you do, I cost 1 less for each Energy it costs and order rune less for each Power it costs. Ganking (I can move from battlefield to battlefield.) When I attack, the defender must kill one of their units here.

Riftbound Unit: Aurok General. [Empower] [3][C] ([3][C]: Empower me. Use only if not Empowered.)
[Empowered][>] Your units that are [Empowered] have +2 [S] (including me).
Aurok General

Unit · Order · E5 · M5

Empower 3order rune (3order rune: Empower me. Use only if not Empowered.) Empowered[>] Your units that are Empowered have +2 might (including me).

Riftbound Legend: Emperor of the Sands. Your Sand Soldiers have [Weaponmaster].
[1], [T]: Play a 2 [S] Sand Soldier unit token to your base. Use only if you've played an Equipment this turn.
Azir - Emperor of the Sands (Metal)

Legend · Calm/Order

Your Sand Soldiers have Weaponmaster.1, exhaust: Play a 2 might Sand Soldier unit token to your base. Use only if you've played an Equipment this turn.

Riftbound Spell: Back to Back. [Reaction] (Play any time, even before spells and abilities resolve.)
Give two friendly units each +2 [S] this turn.
Back to Back

Spell · Order · E3

Reaction (Play any time, even before spells and abilities resolve.) Give two friendly units each +2 might this turn.

Riftbound Gear: Baited Hook. [1][C], [E]: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may banish a unit from among them that has Might up to 1 more than the killed unit and play it, ignoring its cost. Then recycle the rest.
Baited Hook

Gear · Order · E3

1order rune, exhaust: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may banish a unit from among them that has Might up to 1 more than the killed unit and play it, ignoring its cost. Then recycle the rest.

Riftbound Unit: Bandle Soldier. [Level 3][>] I enter ready. (While you have 3+ XP, get the effect.)
Bandle Soldier

Unit · Order · E4 · M5

Level 3[>] I enter ready. (While you have 3+ XP, get the effect.)

Riftbound Unit: Battlefield Armorer. When a friendly gear at a battlefield dies, you may pay [1] to return it to its owner's hand.
Battlefield Armorer Nieuw

Spell · Order · E3 · M3

When a friendly gear at a battlefield dies, you may pay 1 to return it to its owner's hand.

Riftbound Gear: B.F. Sword. [Equip] [C] ([C]: Attach this to a unit you control.)
B.F. Sword

Gear · Order · E4 · M3

Equip order rune (order rune: Attach this to a unit you control.)

Riftbound Unit: Black Rose Dignitary. [Assault] (+1 [S] while I'm an attacker.)
[Deathknell][>] Channel 1 rune exhausted. (When I die, get the effect.)
Black Rose Dignitary

Unit · Order · E3 · M2

Assault (+1 might while I'm an attacker.) Deathknell[>] Channel 1 rune exhausted. (When I die, get the effect.)

Riftbound Gear: Blade of the Ruined King. [Equip] — [C], Kill a friendly unit (Pay the cost: Attach this to a unit you control.)
Blade of the Ruined King

Gear · Order · E3 · M4

Equip — order rune, Kill a friendly unit (Pay the cost: Attach this to a unit you control.)

Riftbound Spell: Blast of Power. [Action] (Play on your turn or in showdowns.)
Kill a unit at a battlefield.
Blast of Power

Spell · Order · E6

Action (Play on your turn or in showdowns.) Kill a unit at a battlefield.

Riftbound Spell: Blood Money. [Action] (Play on your turn or in showdowns.)
Kill a unit at a battlefield with 2 [S] or less. If it was an enemy unit, play a Gold gear token exhausted. If it was a friendly unit, play two Gold gear tokens exhausted.
Blood Money

Spell · Order · E2

Action (Play on your turn or in showdowns.) Kill a unit at a battlefield with 2 might or less. If it was an enemy unit, play a Gold gear token exhausted. If it was a friendly unit, play two Gold gear tokens exhausted.

Riftbound Spell: Bonds of Strength. [Reaction] (Play any time, even before spells and abilities resolve.)
[Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Give two friendly units each +1 [S] this turn.
Bonds of Strength

Spell · Order · E2

Reaction (Play any time, even before spells and abilities resolve.) Repeat 2 (You may pay the additional cost to repeat this spell's effect.) Give two friendly units each +1 might this turn.

Riftbound Spell: Call to Glory. [Reaction] (Play any time, even before spells and abilities resolve.)
As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.
Give a unit +3 [S] this turn.
Call to Glory

Spell · Order · E3

Reaction (Play any time, even before spells and abilities resolve.) As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost. Give a unit +3 might this turn.

Riftbound Unit: Carrion Dredger. [Deathknell][>] Play a 1 [S] Bird unit token with [Deflect] to your base. (When I die, get the effect. Opponents must pay [A] to choose a [Deflect] unit with a spell or ability.)
Carrion Dredger

Unit · Order · E2 · M1

Deathknell[>] Play a 1 might Bird unit token with Deflect to your base. (When I die, get the effect. Opponents must pay willekeurige rune to choose a Deflect unit with a spell or ability.)

Riftbound Legend: Chem-Baroness. When you or an ally hold, you may exhaust me to play a Gold gear token exhausted.
While your score is within 3 points of the Victory Score, your Gold [Add] an additional [1].
Chem-Baroness +1 versies

Legend · Mind/Order

When you or an ally hold, you may exhaust me to play a Gold gear token exhausted. While your score is within 3 points of the Victory Score, your Gold Add an additional 1.

Riftbound Unit: Commander Ledros. As you play me, you may kill any number of friendly units as an additional cost. Reduce my cost by [C] for each killed this way.
[Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
[Ganking] (I can move from battlefield to battlefield.)
Commander Ledros

Unit · Order · E6 · M8

As you play me, you may kill any number of friendly units as an additional cost. Reduce my cost by order rune for each killed this way. Deflect (Opponents must pay willekeurige rune to choose me with a spell or ability.) Ganking (I can move from battlefield to battlefield.)

Riftbound Gear: Concert Poster. [Deploy] (Play this only to a battlefield. When an opponent holds here, kill this.)
When you play this or when you conquer here, you may pay [1] to play a 1 [S] Recruit unit token to your base.
Concert Poster

Gear · Order · E1

Deploy (Play this only to a battlefield. When an opponent holds here, kill this.) When you play this or when you conquer here, you may pay 1 to play a 1 might Recruit unit token to your base.

Riftbound Unit: Corina Veraza. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I move to a battlefield, play three 1 [S] Recruit unit tokens here.
Corinna Veraza

Unit · Order · E7 · M6

Accelerate (You may pay 1order rune as an additional cost to have me enter ready.) When I move to a battlefield, play three 1 might Recruit unit tokens here.

Riftbound Unit: Crimson Pigeons. I have +2 [S] while I'm attacking with another unit.
Crimson Pigeons

Unit · Order · E3 · M3

I have +2 might while I'm attacking with another unit.

Riftbound Unit: Cruel Patron. As an additional cost to play me, kill a friendly unit.
Cruel Patron

Unit · Order · E4 · M6

As an additional cost to play me, kill a friendly unit.

Riftbound Spell: Cull the Weak. Each player kills one of their units.
Cull the Weak

Spell · Order · E2

Each player kills one of their units.

Riftbound Unit: Daisy!. I enter ready.
Reduce my cost by [1] for each of the following tags among your units — Bird, Cat, Dog, and Poro.
When I attack while your units have all 4 tags, [Stun] an enemy unit here. (It doesn't deal combat damage this turn.)
Daisy!

Unit · Calm/Order · E9 · M8

I enter ready. Reduce my cost by 1 for each of the following tags among your units — Bird, Cat, Dog, and Poro. When I attack while your units have all 4 tags, Stun an enemy unit here. (It doesn't deal combat damage this turn.)

Riftbound Unit: Daring Poro. [Assault] (+1 [S] while I'm an attacker.)
Daring Poro +2 versies

Unit · Order · E2 · M2

Assault (+1 might while I'm an attacker.)

Riftbound Legend: Hand of Noxus. [T]: [Reaction], [Legion] — [Add] [1]. (Abilities that add resources can't be reacted to. Get the effect if you've played a card this turn.)
Darius - Hand of Noxus (Metal)

Legend · Fury/Order

exhaust: Reaction, Legion — Add 1. (Abilities that add resources can't be reacted to. Get the effect if you've played a card this turn.)

Riftbound Spell: Deathgrip. [Reaction] (Play any time, even before spells and abilities resolve.)
Kill a friendly unit to give +[M] equal to its Might to another friendly unit this turn. Draw 1.
Deathgrip

Spell · Order · E2

Reaction (Play any time, even before spells and abilities resolve.) Kill a friendly unit to give +might equal to its Might to another friendly unit this turn. Draw 1.

Riftbound Legend: Deceiver. When you conquer or hold, you may discard 1 and exhaust me to play a ready Reflection unit token there. It becomes a copy of another unit there. Give it [Temporary].
Deceiver +2 versies

Legend · Mind/Order

When you conquer or hold, you may discard 1 and exhaust me to play a ready Reflection unit token there. It becomes a copy of another unit there. Give it Temporary.

Riftbound Spell: Decisive Strike. [Action] (Play on your turn or in showdowns.)
Give friendly units +2 [S] this turn.
Decisive Strike +1 versies

Spell · Body/Order · E5

Action (Play on your turn or in showdowns.) Give friendly units +2 might this turn.

Riftbound Spell: Decree of Unity. Kill an enemy Chaos ([P]) unit or gear.
Decree of Unity

Spell · Order · E2

Kill an enemy Chaos (chaos rune) unit or gear.

Riftbound Unit: Demacian Illuminators. When one or more friendly units die, [Buff] a friendly unit. (Give it a +1 [S] buff if it doesn't have one.)
Demacian Illuminators Nieuw

Spell · Order · E3 · M3

When one or more friendly units die, Buff a friendly unit. (Give it a +1 might buff if it doesn't have one.)

Riftbound Gear: Demacian Standard. [Deploy] (Play this only to a battlefield. When an opponent holds here, kill this.)
When one or more friendly units attack here, give one of them +2 [S] this turn.
When you hold here, you may return this to its owner's hand.
Demacian Standard

Gear · Body/Order · E2

Deploy (Play this only to a battlefield. When an opponent holds here, kill this.) When one or more friendly units attack here, give one of them +2 might this turn. When you hold here, you may return this to its owner's hand.

Riftbound Unit: Disciple of Shen. [Hidden] (Hide now for [A] to react with later for [0].)
I have [Shield 3] while I'm at a battlefield with exactly one other unit you control. (+3 [S] while I'm a defender.)
Disciple of Shen

Unit · Order · E2 · M1

Hidden (Hide now for willekeurige rune to react with later for 0.) I have Shield 3 while I'm at a battlefield with exactly one other unit you control. (+3 might while I'm a defender.)

Riftbound Spell: Divine Judgment. Each player chooses 2 units, 2 gear, 2 runes, and 2 cards in their hands. Recycle the rest.
Divine Judgment

Spell · Order · E7

Each player chooses 2 units, 2 gear, 2 runes, and 2 cards in their hands. Recycle the rest.

Riftbound Gear: Divining Shells. [Vision] (When you play this, look at the top card of your Main Deck. You may recycle it.)
[Action][>] Kill this, [T]: Give a unit +2 [S] this turn.
Divining Shells

Gear · Order · E2

Vision (When you play this, look at the top card of your Main Deck. You may recycle it.) Action[>] Kill this, exhaust: Give a unit +2 might this turn.

Riftbound Gear: Dockside Lock-Up. [Deploy] (Play this only to a battlefield. When an opponent holds here, kill this.)
When you play this, banish a unit here.
When you hold here, kill this to play the banished card, ignoring its cost. (Tokens aren't cards.)
Dockside Lock-Up

Unit · Order · E6

Deploy (Play this only to a battlefield. When an opponent holds here, kill this.) When you play this, banish a unit here. When you hold here, kill this to play the banished card, ignoring its cost. (Tokens aren't cards.)

Riftbound Spell: Dragon Form. Choose a unit. Its base Might becomes 5 this turn.
[Flow] [3] (You may play this from your trash for its Flow cost. Then banish it.)
Dragon Form

Spell · Order · E3

Choose a unit. Its base Might becomes 5 this turn. Flow 3 (You may play this from your trash for its Flow cost. Then banish it.)

Riftbound Spell: Drag Under. [Action] (Play on your turn or in showdowns.)
I cost [2] less to play from anywhere other than your hand.
Kill a unit at a battlefield.
Drag Under

Spell · Order · E5

Action (Play on your turn or in showdowns.) I cost 2 less to play from anywhere other than your hand. Kill a unit at a battlefield.

Riftbound Unit: Dune Devourer. You may kill a friendly unit as an additional cost to play me. If you do, I cost [2] less.
[Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
Dune Devourer

Unit · Order · E7 · M7

You may kill a friendly unit as an additional cost to play me. If you do, I cost 2 less. Deflect (Opponents must pay willekeurige rune to choose me with a spell or ability.)

Riftbound Unit: Eminent Benefactor. When I hold, play two Gold gear tokens exhausted.
Eminent Benefactor

Unit · Order · E6 · M5

When I hold, play two Gold gear tokens exhausted.

Riftbound Legend: Emperor of the Sands. Your Sand Soldiers have [Weaponmaster].
[1], [T]: Play a 2 [S] Sand Soldier unit token to your base. Use only if you've played an Equipment this turn.
Emperor of the Sands +1 versies

Legend · Calm/Order

Your Sand Soldiers have Weaponmaster. 1, exhaust: Play a 2 might Sand Soldier unit token to your base. Use only if you've played an Equipment this turn.

Riftbound Spell: Encore. Choose two —
- Deal 2 to a unit.
- Play two 1 [S] Recruit unit tokens.
- Give up to two units each +1 [S] this turn.
- Look at the top 2 cards of your Main Deck, draw 1 and recycle the other.
Encore

Spell · Mind/Order · E3

Choose two — Deal 2 to a unit. Play two 1 might Recruit unit tokens. Give up to two units each +1 might this turn. Look at the top 2 cards of your Main Deck, draw 1 and recycle the other.

Riftbound Unit: Enthralling Protector. [Hunt] (When I conquer or hold, gain 1 XP.)
Spend 2 XP: [Buff] me. (Give me a +1 [S] buff if I don't have one.)
Enthralling Protector

Unit · Order · E2 · M2

Hunt (When I conquer or hold, gain 1 XP.) Spend 2 XP: Buff me. (Give me a +1 might buff if I don't have one.)

Riftbound Unit: Escaped Grayback. [Empower] — Kill a friendly unit (Pay the cost: Empower me. Use only if not Empowered.)
[Empowered][>] I have +2 [S].
Escaped Grayback

Unit · Order · E3 · M3

Empower — Kill a friendly unit (Pay the cost: Empower me. Use only if not Empowered.) Empowered[>] I have +2 might.

Riftbound Legend: Exemplar of Demacia. When you play a gear with [Deploy], you may exhaust me and pay [A] to move a friendly unit to that battlefield.
Exemplar of Demacia +1 versies

Legend · Body/Order

When you play a gear with Deploy, you may exhaust me and pay willekeurige rune to move a friendly unit to that battlefield.

Riftbound Gear: Eye of the Herald. [Equip] [C] ([C]: Attach this to a unit you control.)
Eye of the Herald +1 versies

Gear · Order · E1

Equip order rune (order rune: Attach this to a unit you control.)

Riftbound Legend: Eye of Twilight. [Action][>] [T]: Give a friendly unit [Tank] this turn. (It must be assigned combat damage first.)
Eye of Twilight +2 versies

Legend · Calm/Order

Action[>] exhaust: Give a friendly unit Tank this turn. (It must be assigned combat damage first.)

Riftbound Spell: Facebreaker. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Stun a friendly unit and an enemy unit at the same battlefield. (They don't deal combat damage this turn.)
Facebreaker

Spell · Order · E2

Hidden (Hide now for willekeurige rune to react with later for 0.) Action (Play on your turn or in showdowns.) Stun a friendly unit and an enemy unit at the same battlefield. (They don't deal combat damage this turn.)

Riftbound Unit: Faithful Manufactor. When you play me, play a 1 [S] Recruit unit token here.
Faithful Manufactor

Unit · Order · E3 · M2

When you play me, play a 1 might Recruit unit token here.

Riftbound Unit: Fallen Feline. When you play me, name a spell.
While I'm at a battlefield, opponents can't play spells with that name.
Fallen Feline

Unit · Order · E2 · M3

When you play me, name a spell. While I'm at a battlefield, opponents can't play spells with that name.

Riftbound Spell: Final Spark. [Action] (Play on your turn or in showdowns.)
Deal 8 to a unit.
Final Spark +1 versies

Spell · Mind/Order · E8

Action (Play on your turn or in showdowns.) Deal 8 to a unit.

Riftbound Legend: Grand Duelist. When one of your units becomes [Mighty], you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ [S].)
Fiora - Grand Duelist (Metal)

Legend · Body/Order

When one of your units becomes Mighty, you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ might.)

Riftbound Spell: For Demacia!. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose a battlefield. Give friendly units there [Shield 2] this turn. (+2 [S] while they're defenders.)
For Demacia!

Spell · Order · E3

Reaction (Play any time, even before spells and abilities resolve.) Choose a battlefield. Give friendly units there Shield 2 this turn. (+2 might while they're defenders.)

Riftbound Gear: Forge of the Future. When you play this, play a 1 [S] Recruit unit token at your base.
Kill this: Recycle up to 4 cards from trashes.
Forge of the Future

Gear · Order · E2

When you play this, play a 1 might Recruit unit token at your base. Kill this: Recycle up to 4 cards from trashes.

Riftbound Unit: Galio, Indefatigable. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
[Tank] (I must be assigned combat damage first.)
I don't deal combat damage.
Galio

Unit · Order · E3 · M6

Deflect (Opponents must pay willekeurige rune to choose me with a spell or ability.) Tank (I must be assigned combat damage first.) I don't deal combat damage.

Riftbound Unit: Garen, Commander. Other friendly units have +1 [S] here.
Garen, Commander

Champion Unit · Order · E6 · M5

Other friendly units have +1 might here.