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Riftbound Legend: Dark Child - Starter. At the end of your turn, ready 2 runes.
Illustratie: Six More Vodka

Annie - Dark Child Legaal

Champion Legend · Promo · Riftbound Organized Play Promotional Cards #17

FuryChaos

Kaarttekst

At the end of your turn, ready 2 runes.

Triggers en effecten

Triggers: at end of your turn
Effecten: ready 2 runes

Tags

Annie

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0% van recente decks speelt deze kaart

0 van 500 recente decks (Piltover Archive)

Regels en errata voor deze kaart

§ 20

Dark Child, Annie Use quick units and fiery spells to torch your opponents, then close the deal with your best friend Tibbers! You’ll get extra runes each turn to make sure the flames always stay lit and your opponents play somewhere else. The recommended Chos…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

§ 12

runes, in any combination of the Domains of your Your deck has a number of components: champion legend. (These decks use an even split of 6 and 6, which is always a good place to start.)…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

§ 164.1

There are six Basic Runes, each with a Domain corresponding to its name: Fury Rune Calm Rune Mind Rune Body Rune Chaos Rune Order Rune…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Dark Child - Starter Dark Child - Starter 94% FuryChaos zelfde type
Annie, Fiery Annie, Fiery 74% Fury
Tibbers Tibbers 71% FuryChaos
Annie, Stubborn Annie, Stubborn 70% Chaos
Shadow Fiend Shadow Fiend 70% Fury
Shadow Assassin Shadow Assassin 69% Fury
Ahri, Inquisitive Ahri, Inquisitive 68%
Master Yi - Meditative Master Yi - Meditative 68%

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.