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Riftbound Unit: Mosstomper. [Hunt 2] (When I conquer or hold, gain 2 XP.)
[Level 3][>] I have +1 [S] and [Deflect]. (While you have 3+ XP, get the effect. Opponents must pay [A] to choose a [Deflect] unit with a spell or ability.)
Illustratie: 黯荧岛Dark Glow

Mosstomper Legaal

Unit · Promo · Riftbound Organized Play Promotional Cards #47

Calm Energy3 Might3 Power1

Kaarttekst

[Hunt 2] (When I conquer or hold, gain 2 XP.)[Level 3][>] I have +1 might and [Deflect]. (While you have 3+ XP, get the effect. Opponents must pay willekeurige rune to choose a [Deflect] unit with a spell or ability.)

Mechanieken

HuntLevelDeflect

Triggers en effecten

Triggers: when I conquer or hold
Effecten: gain 2 XP · buff might +1 · gain Deflect

Tags

DogIxtal

Andere versies (1 — alt-art, showcase of herdruk; zelfde kaart in het spel)

In decks Bekijk in de deck-browser →

0.6% van recente decks speelt deze kaart

3 van 500 recente decks (Piltover Archive)

Gemiddeld 2 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Calm RuneBody RuneMaster Yi, TemperedVoracious GrompCombat Experience

Regels en errata voor deze kaart

§ 823.1.c

1. Hunt is functionally short for: “When I Conquer or Hold, my controller gains X XP.” See rule 728. XP for more information…

Lees hele sectie → · Core Rules PDF (officieel)

§ 730

XP can be Gained and Spent.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 727.1.b

2. The Dependent Ability is Active exactly as written while the Condition is true Example: Gustwalker has “[Level 3][>] I have +1 [M] and Ganking.” As long as its controller has 3 XP, Gustwalker’s Ganking is active.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Steel Paws Steel Paws 71% Deflect Calm zelfde type
Nasus, Ascended Nasus, Ascended 71% Deflect Calm zelfde type
Navori Scout Navori Scout 70% Deflect Calm zelfde type
Walking Roost Walking Roost 70% Deflect zelfde type
Vex, Mocking Vex, Mocking 70% Calm zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.