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Riftbound Gear: Mechanical Bandit. At the start of your Beginning Phase, each player reveals the top card of their Main Deck. If you revealed a card with the lowest Energy cost, draw it. Recycle the rest.
Illustratie: Kudos Productions

Mechanical Bandit Nieuw Releasedatum onbekend

Gear · Rare · Radiance #111 · RAD-111/167

Fury Energy4 Power1

Kaarttekst

At the start of your Beginning Phase, each player reveals the top card of their Main Deck. If you revealed a card with the lowest Energy cost, draw it. Recycle the rest.

Mechanieken

Recycle

Triggers en effecten

Triggers: at the start of your Beginning Phase
Effecten: each player reveals the top card of their Main Deck · draw the revealed card if it has the lowest Energy cost among revealed cards · Recycle the rest

Tags

Device

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0.6% van recente decks speelt deze kaart

3 van 500 recente decks (Piltover Archive)

Gemiddeld 2.7 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Chaos RuneTraveling MerchantZaun WarrensFury RuneNoxus Hopeful

Regels en errata voor deze kaart

§ 8

Playing Cards Playing a card requires runes. The top left of each card • Power cost appears as symbols. It represents the displays its cost. number and type of runes you must recycle (put on the bottom of your deck) to pay the cost. You must Costs have two com…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

§ 133.4.a

2. Unit and Gear are permanent types.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 9

Types of Main Deck Cards Units are played exhausted on your turn, either to Spells do what they say they do, then go to the trash. your base or to a battlefield you control. (See Moving, They’re never on the board, even if they affect things Conquering, and Co…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.