Breakneck Mech Legaal
Mind Energy8 Might7 Power2
Kaarttekst
Your Mechs have Deflect and Ganking. (Opponents must pay willekeurige rune to choose us with a spell or ability. We can move from battlefield to battlefield.) I enter ready if you control another Mech.
Mechanieken
Triggers en effecten
Tags
MechYordleBandle City
In decks Bekijk in de deck-browser →
1.4% van recente decks speelt deze kaart
Regels en errata voor deze kaart
Moving, Conquering & Control To score, you must conquer battlefields by moving It’s a Showdown! units there. Once you conquer a battlefield, you control Players involved in the combat can play actions or cards it for as long as you have one or more units there…
Units cannot Move to a Battlefield that already has units from 2 other players present by any means.…
5. Some Game Effects may allow a player to add cards to their deck irrespective of those cards’ Domains. Those cards are considered part of their deck’s Domain Identity, regardless of their Domain.…
Vergelijkbare kaarten Bekijk in graph →
Forecaster 82% Mind zelfde type
Lecturing Yordle 81% Mind zelfde type
Rumble 81% zelfde type
Bubble Bot 79% Mind zelfde type
Gem Jammer 79% Ganking zelfde type
Mega-Mech 78% Mind zelfde type
Ferrous Forerunner 78% zelfde type
Blastcone Fae 74% Mind zelfde type