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Riftbound Unit: Scuttle Crab. (Units with 0 [S] can conquer and hold.)
When you play me, draw 1.
[Deathknell][>] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.)
Illustratie: 黯荧岛Dark Glow

Scuttle Crab Legaal

Unit · Rare · Unleashed #53 · UNL-053/219

Calm Energy2 Might0

Kaarttekst

(Units with 0 might can conquer and hold.) When you play me, draw 1. Deathknell[>] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.)

Mechanieken

Deathknell

Triggers en effecten

Triggers: when played · when I die
Effecten: draw 1 · opponent reveals their hand · look at opponent's facedown cards this turn · gain 1 XP

Tags

Bilgewater

In decks Bekijk in de deck-browser →

15.4% van recente decks speelt deze kaart

77 van 500 recente decks (Piltover Archive)

Gemiddeld 2.6 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Calm RuneDefyDisciplineZhonya's HourglassCharm

Regels en errata voor deze kaart

§ 9

Types of Main Deck Cards Units are played exhausted on your turn, either to Spells do what they say they do, then go to the trash. your base or to a battlefield you control. (See Moving, They’re never on the board, even if they affect things Conquering, and Co…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

§ 1

" A player controls a card that says "Units you play cost [A] less." That player plays Clockwork Keeper and chooses to pay the optional additional cost of [C]. They will draw a card, even though the optional additional cost was reduced to 0.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 308.1.a

Only cards and abilities with the Action or Reaction keywords can be played or activated in a Showdown State.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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