Poracle

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Typ wat een kaart doet voor semantisch zoeken, of laat leeg en filter om te bladeren.

28 kaarten · alfabetisch

Riftbound Unit: Baccai Witherclaw. [Empower] [1][A][A] ([1][A][A]: Empower me. Use only if not Empowered.)
[Empowered][>] I have +2 [S].
[Empowered][>][>>][Deathknell][>] Channel 2 runes exhausted. (When I die while Empowered, get the effect.)
Baccai Witherclaw

Unit · Body · E4 · M4

Empower 1willekeurige runewillekeurige rune (1willekeurige runewillekeurige rune: Empower me. Use only if not Empowered.) Empowered[>] I have +2 might. Empowered[>][>>]Deathknell[>] Channel 2 runes exhausted. (When I die while Empowered, get the effect.)

Riftbound Unit: Black Rose Dignitary. [Assault] (+1 [S] while I'm an attacker.)
[Deathknell][>] Channel 1 rune exhausted. (When I die, get the effect.)
Black Rose Dignitary

Unit · Order · E3 · M2

Assault (+1 might while I'm an attacker.) Deathknell[>] Channel 1 rune exhausted. (When I die, get the effect.)

Riftbound Unit: Carrion Dredger. [Deathknell][>] Play a 1 [S] Bird unit token with [Deflect] to your base. (When I die, get the effect. Opponents must pay [A] to choose a [Deflect] unit with a spell or ability.)
Carrion Dredger

Unit · Order · E2 · M1

Deathknell[>] Play a 1 might Bird unit token with Deflect to your base. (When I die, get the effect. Opponents must pay willekeurige rune to choose a Deflect unit with a spell or ability.)

Riftbound Unit: Clocktower Guardian. When you play me or when I hold, [Predict 3].
[Deathknell][>] Banish the top card of your Main Deck. You may play it, ignoring its Energy cost.
Clocktower Guardian

Unit · Fury · E8 · M8

When you play me or when I hold, Predict 3. Deathknell[>] Banish the top card of your Main Deck. You may play it, ignoring its Energy cost.

Riftbound Gear: Detonation Amplifier. [Deploy] (Play this only to a battlefield. When an opponent holds here, kill this.)
When you play this, you may kill another friendly unit or gear to draw 1.
Friendly [Deathknell] effects here trigger an additional time.
Detonation Amplifier Nieuw

Gear · Chaos · E4

Deploy (Play this only to a battlefield. When an opponent holds here, kill this.) When you play this, you may kill another friendly unit or gear to draw 1. Friendly Deathknell effects here trigger an additional time.

Riftbound Unit: Dramatic Visionary. [Deathknell][>] [Predict 2]. (When I die, look at the top two cards of your Main Deck. Recycle any of them and put the rest back in any order.)
Dramatic Visionary

Unit · Mind · E4 · M4

Deathknell[>] Predict 2. (When I die, look at the top two cards of your Main Deck. Recycle any of them and put the rest back in any order.)

Riftbound Unit: Ekko, Recurrent. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Deathknell] — Recycle me to ready your runes. (When I die, get the effect.)
Ekko +4 versies

Unit · Mind · E5 · M5

Accelerate (You may pay 1mind rune as an additional cost to have me enter ready.) Deathknell — Recycle me to ready your runes. (When I die, get the effect.)

Riftbound Unit: Ferrous Forerunner. [Deathknell] — Play two 3 [S] Mech unit tokens to your base. (When I die, get the effect.)
Ferrous Forerunner

Unit · Fury · E6 · M6

Deathknell — Play two 3 might Mech unit tokens to your base. (When I die, get the effect.)

Riftbound Unit: Glasc Mixologist. [Deathknell] — You may play a unit with cost no more than [3] and no more than [A] from your trash, ignoring its cost. (When I die, get the effect.)
Glasc Mixologist

Unit · Order · E5 · M5

Deathknell — You may play a unit with cost no more than 3 and no more than willekeurige rune from your trash, ignoring its cost. (When I die, get the effect.)

Riftbound Gear: Gravity Field. [Deploy] (Play this only to a battlefield. When an opponent holds here, kill this.)
Opponents must pay [1][A] to move one or more units to this battlefield.
[Deathknell][>] Draw 1. (When I die, get the effect.)
Gravity Field Nieuw

Gear · Calm · E5

Deploy (Play this only to a battlefield. When an opponent holds here, kill this.) Opponents must pay 1willekeurige rune to move one or more units to this battlefield. Deathknell[>] Draw 1. (When I die, get the effect.)

Riftbound Unit: Honest Broker. [Deathknell] — Play a Gold gear token exhausted. (When I die, get the effect.)
Honest Broker

Unit · Order · E2 · M2

Deathknell — Play a Gold gear token exhausted. (When I die, get the effect.)

Riftbound Unit: Hunting Dog. [Deathknell][>] Play a 1 [S] Bird unit token with [Deflect] to your base. (When I die, get the effect. Opponents must pay [A] to choose a [Deflect] unit with a spell or ability.)
Hunting Dog Nieuw

Unit · Order · E3 · M3

Deathknell[>] Play a 1 might Bird unit token with Deflect to your base. (When I die, get the effect. Opponents must pay willekeurige rune to choose a Deflect unit with a spell or ability.)

Riftbound Unit: Karthus, Eternal. Your [Deathknell] effects trigger an additional time.
Karthus

Unit · Order · E3 · M3

Your Deathknell effects trigger an additional time.

Riftbound Unit: Kog'Maw, Caustic. [Deathknell] — Deal 4 to all units at my battlefield. (When I die, get the effect.)
Kog'Maw

Unit · Chaos · E3 · M1

Deathknell — Deal 4 to all units at my battlefield. (When I die, get the effect.)

Riftbound Unit: Lonely Poro. [Deathknell] — If I died alone, draw 1. (When I die, get the effect. I'm alone if there are no other friendly units here.)
Lonely Poro +1 versies

Unit · Calm · E2 · M2

Deathknell — If I died alone, draw 1. (When I die, get the effect. I'm alone if there are no other friendly units here.)

Riftbound Unit: Loyal Poro. [Deathknell][>] If I didn't die alone, draw 1. (When I die, get the effect. I wasn't alone if there were other friendly units here.)
Loyal Poro +1 versies

Unit · Order · E3 · M3

Deathknell[>] If I didn't die alone, draw 1. (When I die, get the effect. I wasn't alone if there were other friendly units here.)

Riftbound Unit: Machine Evangel. [Deathknell] — Play three 1 [S] Recruit unit tokens into your base. (When I die, get the effect.)
Machine Evangel

Unit · Order · E5 · M4

Deathknell — Play three 1 might Recruit unit tokens into your base. (When I die, get the effect.)

Riftbound Unit: Mournful Spirit. [Deathknell][>] You may kill a unit or gear here. (When I die, get the effect.)
Mournful Spirit

Unit · Order · E4 · M1

Deathknell[>] You may kill a unit or gear here. (When I die, get the effect.)

Riftbound Unit: Noxian Emissary. [Empower] [1][C] ([1][C]: Empower me. Use only if not Empowered.)
[Empowered][>][>>][Deathknell][>] Play two 1 [S] Recruit unit tokens to your base. (When I die while Empowered, get the effect.)
Noxian Emissary

Unit · Order · E2 · M2

Empower 1order rune (1order rune: Empower me. Use only if not Empowered.) Empowered[>][>>]Deathknell[>] Play two 1 might Recruit unit tokens to your base. (When I die while Empowered, get the effect.)

Riftbound Unit: Rift Herald. When I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest.
[Deathknell][>] Play a unit from your hand to your base, ignoring its Energy cost. (When I die, get the effect. You must still pay its Power cost.)
Rift Herald +1 versies

Unit · Order · E8 · M7

When I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest. Deathknell[>] Play a unit from your hand to your base, ignoring its Energy cost. (When I die, get the effect. You must still pay its Power cost.)

Riftbound Unit: Ruined Rex. [Deathknell][>] Deal 4 to an enemy unit. (When I die, get the effect.)
Ruined Rex

Unit · Mind · E6 · M6

Deathknell[>] Deal 4 to an enemy unit. (When I die, get the effect.)

Riftbound Unit: Scuttle Crab. (Units with 0 [S] can conquer and hold.)
When you play me, draw 1.
[Deathknell][>] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.)
Scuttle Crab

Unit · Calm · E2 · M0

(Units with 0 might can conquer and hold.) When you play me, draw 1. Deathknell[>] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.)

Riftbound Unit: Soaring Scout. [Deathknell] — Channel 1 rune exhausted. (When I die, get the effect.)
Soaring Scout

Unit · Order · E2 · M1

Deathknell — Channel 1 rune exhausted. (When I die, get the effect.)

Riftbound Gear: Sprite Fountain. [Temporary] (Kill this at the start of its controller's Beginning Phase, before scoring.)
When you play this, play a ready 3 [S] Sprite unit token with [Temporary] to your base.
[Deathknell][>] Repeat this gear's play effect. (When this dies, get the effect.)
Sprite Fountain

Gear · Mind · E2

Temporary (Kill this at the start of its controller's Beginning Phase, before scoring.) When you play this, play a ready 3 might Sprite unit token with Temporary to your base. Deathknell[>] Repeat this gear's play effect. (When this dies, get the effect.)

Riftbound Unit: Tasty Faefolk. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Deathknell] — Channel 2 runes exhausted and draw 1. (When I die, get the effect.)
Tasty Faefolk

Unit · Calm · E7 · M6

Accelerate (You may pay 1calm rune as an additional cost to have me enter ready.) Deathknell — Channel 2 runes exhausted and draw 1. (When I die, get the effect.)

Riftbound Unit: Undercover Agent. [Deathknell] — Discard 2, then draw 2. (When I die, get the effect.)
Undercover Agent

Unit · Chaos · E5 · M5

Deathknell — Discard 2, then draw 2. (When I die, get the effect.)

Riftbound Unit: Unsung Hero. [Deathknell] — If I was [Mighty], draw 2. (When I die, get the effect. I'm Mighty while I have 5+ [S].)
Unsung Hero +1 versies

Unit · Order · E2 · M2

Deathknell — If I was Mighty, draw 2. (When I die, get the effect. I'm Mighty while I have 5+ might.)

Riftbound Unit: Watchful Sentry. [Deathknell] — Draw 1. (When I die, get the effect.)
Watchful Sentry

Unit · Mind · E2 · M1

Deathknell — Draw 1. (When I die, get the effect.)