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Riftbound Legend: Green Father. When you conquer or hold, you may exhaust me to replace that battlefield with a Brush battlefield token. (Bird, Cat, Dog, Poro, and Ivern units have +1 [S] in Brush. It can be swapped back when scored.)
Illustratie: Envar Studio

Green Father Legaal

Legend · Rare · Unleashed #195 · UNL-195/219

CalmOrder

Kaarttekst

When you conquer or hold, you may exhaust me to replace that battlefield with a Brush battlefield token. (Bird, Cat, Dog, Poro, and Ivern units have +1 might in Brush. It can be swapped back when scored.)

Triggers en effecten

Triggers: when you conquer · when you hold
Effecten: exhaust to replace battlefield with Brush battlefield token

Tags

Ivern

Andere versies (2 — alt-art, showcase of herdruk; zelfde kaart in het spel)

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0% van recente decks speelt deze kaart

0 van 500 recente decks (Piltover Archive)

Regels en errata voor deze kaart

§ 438.1.a

The replacing token is treated as the same Game Object as the card or token it replaced for the purposes of Game Effects that target or reference that game object. Example: A player with Green Father as their legend conquers Navori Fighting Pit. They choose to…

Lees hele sectie → · Core Rules PDF (officieel)

§ 12

Action Phase Exhaust units to move to or from battlefields. You can do any of the following, in any order, as many (Moving to a battlefield with enemies there starts times as you’re able: a combat!) Play cards. Normally these will be your Chosen When you’re do…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

§ 13

Moving, Conquering & Control To score, you must conquer battlefields by moving It’s a Showdown! units there. Once you conquer a battlefield, you control Players involved in the combat can play actions or cards it for as long as you have one or more units there…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.