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Riftbound Battlefield: Heisho, Shell of the World. Players ignore [Deflect] while paying for spells and abilities choosing something here.
Illustratie: Envar Studio

Heisho, Shell of the World Legaal

Battlefield · Uncommon · Vendetta #158 · VEN-158/166

Colorless

Kaarttekst

Players ignore Deflect while paying for spells and abilities choosing something here.

Mechanieken

Deflect

Triggers en effecten

Effecten: players ignore Deflect while paying for spells and abilities targeting this battlefield

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2.6% van recente decks speelt deze kaart

13 van 500 recente decks (Piltover Archive)

Gemiddeld 1 exemplaar wanneer gespeeld.

Vaak samen gespeeld met:

Fury RuneFalling StarChaos RuneVoid GateStar-Crossed

Regels en errata voor deze kaart

§ 809.1.d

It is an effect that imposes a Mandatory Additional Cost on Spells and Abilities that choose the Game Object that has this ability. See rule 349. Playing Cards for more information.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 809.1.c

It is functionally short for "Spells and abilities an opponent controls that target [me/this] cost an amount of Power equal to [Deflect Value] more to play as an additional cost for each time they choose [me/this]."…

Lees hele sectie → · Core Rules PDF (officieel)

§ 767

Ignored abilities are only treated as inactive for the specific game action or procedure described, and only by the players directed by the ability. Example: A spell reads in part “Ignore Deflect while paying this spell’s costs.” If another player attempts to pl…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Rulings over deze kaart Alle rulings →

Geverifieerd

Heisho, Shell of the World (§766., 767.)

While a spell or ability has at least one target that is a unit located at Heisho, Shell of the World, all instances of Deflect on all units are treated as inactive when paying costs for that spell or ability. This applies only to that specific spell or ability instance; a subsequent spell or ability targeting units not at Heisho must still pay for Deflect normally. Citaat uit de bron: “While your spell or ability chooses a unit at Heisho, Shell of the World, you ignore deflect while paying for the spell.”

§ 766§ 767

15-8-2026 · bron: clarify-mining:playriftbound-com-vendetta-rules-faq-and-clarifications

Bron van deze ruling: https://playriftbound.com/en-us/news/rules-and-releases/vendetta-rules-faq-and-clarifications

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