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28 kaarten · alfabetisch

Riftbound Unit: Alpha Wildclaw. [Tank] (I must be assigned combat damage first.)
Your units here with less Might than me can't be chosen by enemy spells and abilities.
Alpha Wildclaw

Unit · Calm · E6 · M7

Tank (I must be assigned combat damage first.) Your units here with less Might than me can't be chosen by enemy spells and abilities.

Riftbound Unit: Blitzcrank, Impassive. [Tank] (I must be assigned combat damage first.)
When you play me to a battlefield, you may move an enemy unit to here.
When I hold, return me to my owner's hand.
Blitzcrank

Unit · Calm · E5 · M5

Tank (I must be assigned combat damage first.) When you play me to a battlefield, you may move an enemy unit to here. When I hold, return me to my owner's hand.

Riftbound Unit: Blitzcrank, Impassive. [Tank] (I must be assigned combat damage first.)
When you play me to a battlefield, you may move an enemy unit to here.
When I hold, return me to my owner's hand.
Blitzcrank, Impassive

Champion Unit · Calm · E5 · M5

Tank (I must be assigned combat damage first.)When you play me to a battlefield, you may move an enemy unit to here.When I hold, return me to my owner's hand.

Riftbound Spell: Block. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Give a unit [Shield 3] and [Tank] this turn. (+3 [S] while it's a defender. It must be assigned combat damage first.)
Block

Spell · Calm · E2

Hidden (Hide now for willekeurige rune to react with later for 0.) Action (Play on your turn or in showdowns.) Give a unit Shield 3 and Tank this turn. (+3 might while it's a defender. It must be assigned combat damage first.)

Riftbound Unit: Dune Surfer. You ignore [Tank] while assigning combat damage here.
Dune Surfer

Unit · Fury · E3 · M3

You ignore Tank while assigning combat damage here.

Riftbound Battlefield: Durand Memorial. When you defend here, choose a unit you control here. Give it [Tank] this combat. (It must be assigned combat damage first.)
Durand Memorial

Battlefield · Colorless

When you defend here, choose a unit you control here. Give it Tank this combat. (It must be assigned combat damage first.)

Riftbound Legend: Eye of Twilight. [Action][>] [T]: Give a friendly unit [Tank] this turn. (It must be assigned combat damage first.)
Eye of Twilight +2 versies

Legend · Calm/Order

Action[>] exhaust: Give a friendly unit Tank this turn. (It must be assigned combat damage first.)

Riftbound Unit: Galio, Indefatigable. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
[Tank] (I must be assigned combat damage first.)
I don't deal combat damage.
Galio

Unit · Order · E3 · M6

Deflect (Opponents must pay willekeurige rune to choose me with a spell or ability.) Tank (I must be assigned combat damage first.) I don't deal combat damage.

Riftbound Unit: Horns of the Dragon. [Tank] (I must be assigned combat damage first.)
Horns of the Dragon

Unit · Order · E6 · M6

Tank (I must be assigned combat damage first.)

Riftbound Battlefield: Kinkou Temple. Units here with [Tank] have +1 [S].
Kinkou Temple

Battlefield · Colorless

Units here with Tank have +1 might.

Riftbound Unit: Lecturing Yordle. [Tank] (I must be assigned combat damage first.)
When you play me, draw 1.
Lecturing Yordle

Unit · Mind · E3 · M2

Tank (I must be assigned combat damage first.) When you play me, draw 1.

Riftbound Unit: Lillia, Protector of Dreams. When you play a token unit, give me +1 [S] this turn.
Your token units have [Tank]. (They must be assigned combat damage first.)
Lillia +3 versies

Unit · Calm · E5 · M4

When you play a token unit, give me +1 might this turn. Your token units have Tank. (They must be assigned combat damage first.)

Riftbound Unit: Lillia, Protector of Dreams. When you play a token unit, give me +1 [S] this turn.
Your token units have [Tank]. (They must be assigned combat damage first.)
Lillia, Protector of Dreams

Champion Unit · Calm · E5 · M4

When you play a token unit, give me +1 might this turn.Your token units have Tank. (They must be assigned combat damage first.)

Riftbound Unit: Maddened Marauder. [Tank] (I must be assigned combat damage first.)
When you play me, move a unit from a battlefield to its base.
Maddened Marauder

Unit · Chaos · E5 · M4

Tank (I must be assigned combat damage first.) When you play me, move a unit from a battlefield to its base.

Riftbound Unit: Mutated Mouser. [Shield 2] (+2 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
Mutated Mouser +1 versies

Unit · Calm · E2 · M1

Shield 2 (+2 might while I'm a defender.)Tank (I must be assigned combat damage first.)

Riftbound Unit: Needlessly Large Yordle. [Shield 5] (+5 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
I cost [2][C] less for each point you scored from holding this turn.
Needlessly Large Yordle

Unit · Calm · E10 · M5

Shield 5 (+5 might while I'm a defender.) Tank (I must be assigned combat damage first.) I cost 2calm rune less for each point you scored from holding this turn.

Riftbound Unit: Party Crasher. I cost [1] less for each exhausted unit you control.
[Tank] (I must be assigned combat damage first.)
Party Crasher Nieuw

Unit · Order · E9 · M6

I cost 1 less for each exhausted unit you control. Tank (I must be assigned combat damage first.)

Riftbound Unit: Poppy, Defender of the Meek. You may spend 3 XP as an additional cost to play me. If you do, I cost [3] less.
[Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
[Tank] (I must be assigned combat damage first.)
Poppy, Defender of the Meek

Champion Unit · Order · E6 · M5

You may spend 3 XP as an additional cost to play me. If you do, I cost 3 less.Ambush (You may play me as a Reaction to a battlefield where you have units.)Tank (I must be assigned combat damage first.)

Riftbound Unit: Rell, Magnetic. [Tank] (I must be assigned combat damage first.)
When I attack, you may play an Equipment with Energy cost no more than [2], ignoring its cost, and attach it to me.
Rell

Unit · Fury · E4 · M4

Tank (I must be assigned combat damage first.) When I attack, you may play an Equipment with Energy cost no more than 2, ignoring its cost, and attach it to me.

Riftbound Unit: Steadfast Outrider. [Tank] (I must be assigned combat damage first.)
While there are 2 or more other friendly units and/or gear at my battlefield, I have +2 [S].
Steadfast Outrider

Unit · Order · E4 · M3

Tank (I must be assigned combat damage first.) While there are 2 or more other friendly units and/or gear at my battlefield, I have +2 might.

Riftbound Unit: Stormclaw Ursine. [Tank] (I must be assigned combat damage first.)
When you play me, channel 1 rune exhausted.
Stormclaw Ursine +1 versies

Unit · Body · E7 · M6

Tank (I must be assigned combat damage first.) When you play me, channel 1 rune exhausted.

Riftbound Unit: Sunlit Guardian. [Shield] (+1 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
Sunlit Guardian

Unit · Calm · E3 · M3

Shield (+1 might while I'm a defender.) Tank (I must be assigned combat damage first.)

Riftbound Unit: Taric, Protector. [Shield] (+1 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
Other friendly units here have [Shield].
Taric

Unit · Calm · E4 · M4

Shield (+1 might while I'm a defender.) Tank (I must be assigned combat damage first.) Other friendly units here have Shield.

Riftbound Unit: Towering Combatant. [Shield 2] (+2 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
Towering Combatant

Unit · Body · E4 · M3

Shield 2 (+2 might while I'm a defender.) Tank (I must be assigned combat damage first.)

Riftbound Unit: Vex, Mocking. [Shield] (+1 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
When you [Stun] an enemy unit at a battlefield, you may move me to that battlefield.
Vex +4 versies

Unit · Calm · E5 · M5

Shield (+1 might while I'm a defender.) Tank (I must be assigned combat damage first.) When you Stun an enemy unit at a battlefield, you may move me to that battlefield.

Riftbound Unit: Xin Zhao, Vigilant. [Tank] (I must be assigned combat damage first.)
I enter ready if you have two or more other units in your base.
Xin Zhao

Unit · Order · E3 · M4

Tank (I must be assigned combat damage first.) I enter ready if you have two or more other units in your base.

Riftbound Unit: Yuumi, Magical Cat. When I attack or defend, give one of your other units here +3 [S] and [Tank] this turn. (It must be assigned combat damage first.)
Yuumi

Unit · Calm · E3 · M1

When I attack or defend, give one of your other units here +3 might and Tank this turn. (It must be assigned combat damage first.)

Riftbound Unit: Yuumi, Magical Cat. When I attack or defend, give one of your other units here +3 [S] and [Tank] this turn. (It must be assigned combat damage first.)
Yuumi, Magical Cat

Champion Unit · Calm · E3 · M1

When I attack or defend, give one of your other units here +3 might and Tank this turn. (It must be assigned combat damage first.)