Block Legaal
Calm Energy2
Kaarttekst
[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) Give a unit [Shield 3] and [Tank] this turn. (+3 might while it's a defender. It must be assigned combat damage first.)
Mechanieken
Triggers en effecten
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1.2% van recente decks speelt deze kaart
Interacties (geverifieerd)
Regels en errata voor deze kaart
This action is formatted as "Add [one or more resources]." e.g., "Add [2]." means "Add 2 Energy." e.g., "[E]: Add [Y]." means "Add 1 Power of the Order domain." e.g., "Add [1][G]." means "Add 1 Energy and 1 Power of the Calm domain."…
1. Only Valid Damage is Dealt. Example: A unit reads “when I take damage, give me +2 [M] this turn.” A spell is played that Prevents the next 3 damage the unit would take. If a player plays Hextech Ray targeting the unit, it will take no damage and its trigger…
6. A player must obey all requirements and restrictions on damage assignment if able. Example: A player is assigning damage to the following units: a unit with Tank ("I must be assigned combat damage first."); a unit with Backline ("I must be assigned combat da…
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Forgotten Monument
Forgotten Monument completely prevents the process of scoring at its battlefield, meaning no conquer triggers, no hold triggers, and no points from those activities. This differs from Tianna Crownguard, who only blocks gaining points. Extra points from other sources (e.g., Renata Glasc, Mastermind) are unaffected. You can still gain control of the battlefield after a showdown—you just cannot conquer it. Citaat uit de bron: “Forgotten Monument completely prevents the process of scoring there. That means no conquer triggers, no hold triggers, and no points from doing those things.”
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