Poracle
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Riven WIP

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Calm / Chaos

4 views · 0 likes · aangemaakt 9-10-2026 · bijgewerkt 9-10-2026

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Dit deck is publiek gedeeld op Piltover Archive; wij bouwen geen eigen deckbuilder en spiegelen alleen hun decklijst, met bronvermelding hierboven.

Onvolledig te beoordelen — 15 kaarten zijn niet gekoppeld aan onze kaartendatabank of komt/komen uit een set zonder bekende releasedatum. Geen aangetoonde overtreding, maar ook geen garantie.

Legend 1

RAD-173 niet in onze databank ×1

Champions 1

Battlefields 3

Runes 12

Maindeck 39

Riftbound Unit: Bedeviling Stranger. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, choose a battlefield. If there are 4 or more units there, you may return an enemy unit there to its owner's hand. ×2Riftbound Gear: Blade of the Exile. [Equip] — [A] or exhaust a friendly unit. (Pay the cost: Attach this to a unit you control.) ×2Riftbound Spell: Consult the Heavens. [Reaction] (Play any time, even before spells and abilities resolve.)
Give a unit [Shield 2] this turn. (+2 [S] while it's a defender.)
[Predict]. (Look at the top card of your Main Deck. You may recycle it.) ×1Riftbound Spell: Defy. [Reaction] (Play any time, even before spells and abilities resolve.)
Counter a spell that costs no more than [4] and no more than [A]. ×3Riftbound Spell: Discipline. [Reaction] (Play any time, even before spells and abilities resolve.)
Give a unit +2 [S] this turn. Draw 1. ×3Riftbound Spell: En Garde. [Reaction] (Play any time, even before spells and abilities resolve.)
Give a friendly unit +1 [S] this turn, then an additional +1 [S] this turn if it is the only unit you control there. ×1Riftbound Spell: Hush. [Reaction] (Play any time, even before spells and abilities resolve.)
Counter a spell with Power cost [A][A] or more. ×1Riftbound Spell: Ki Burst. [Action] (Play on your turn or in showdowns.)
As an additional cost to play this, exhaust a friendly unit.
[Stun] a unit. (It doesn't deal combat damage this turn.) ×1Riftbound Spell: Life from Stone. [Reaction] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, exhaust a friendly unit.
Draw 1 and channel 1 rune exhausted. ×1Riftbound Unit: Pyke, Dockside Butcher. [Hidden] (Hide now for [A] to react with later for [0].)
[Ganking] (I can move from battlefield to battlefield.)
You may pay [C] as an additional cost to play me.
When you play me, if you paid the additional cost, ready me and give me +2 [S] this turn. ×1
RAD-031 niet in onze databank ×2
RAD-113 niet in onze databank ×1
Riftbound Spell: Rebuke. [Action] (Play on your turn or in showdowns.)
Return a unit at a battlefield to its owner's hand. ×1Riftbound Unit: Reckless Innovator. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I become exhausted, choose one —
- Play a Gold gear token exhausted. (It has "[Reaction][>] Kill this, [T]: [Add] [A].")
- Pay [C] to draw 1. ×2Riftbound Spell: Ride the Wind. [Action] (Play on your turn or in showdowns.)
Move a friendly unit and ready it. ×1Riftbound Spell: Siren's Song. [Reaction] (Play any time, even before spells and abilities resolve.)
Move an enemy unit that moved this turn. ×1Riftbound Unit: Sneaky Deckhand. You may play me to an open battlefield. ×2Riftbound Spell: Star-Crossed. [Reaction] (Play any time, even before spells and abilities resolve.)
Return a friendly unit and an enemy unit to their owners' hands. ×1Riftbound Unit: Stellacorn Herder. When I move, draw 1. ×3Riftbound Spell: Switcheroo. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Swap the Might of two units at the same battlefield this turn. ×1Riftbound Spell: The Waters' Wage. [Hidden] (Hide now for [A] to react with later for [0].)
Play a Gold gear token exhausted. If it's your turn and you played this from face down, play three ready Gold gear tokens instead. (Gold tokens have "[Reaction][>] Kill this, [T]: [Add] [A].") ×1Riftbound Unit: Tideturner. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, you may choose a friendly unit. Move me to its location and it to my original location. ×3Riftbound Unit: Vex, Mocking. [Shield] (+1 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
When you [Stun] an enemy unit at a battlefield, you may move me to that battlefield. ×1Riftbound Gear: Zhonya's Hourglass. [Hidden] (Hide now for [A] to react with later for [0].)
The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send it to base. This isn't a move.) ×3