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Riftbound Gear: Zhonya's Hourglass. [Hidden] (Hide now for [A] to react with later for [0].)
The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send it to base. This isn't a move.)
Illustratie: Kudos Productions

Zhonya's Hourglass Legaal

Gear · Rare · Origins #77 · OGN-077/298

Calm Energy2

Actuele tekst (errata)

Hidden (Hide now for A to react with later for [0].) If a friendly unit would die, kill this instead. Heal that unit, exhaust it, and recall it. (Send it to base. This isn't a move.)

Gedrukte tekst (achterhaald)

Hidden (Hide now for willekeurige rune to react with later for 0.) The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send it to base. This isn't a move.)

Mechanieken

Hidden

Triggers en effecten

Triggers: if a friendly unit would die
Effecten: kill this instead · heal that unit · exhaust that unit · recall that unit

In decks Bekijk in de deck-browser →

17.2% van recente decks speelt deze kaart

86 van 500 recente decks (Piltover Archive)

Gemiddeld 2.2 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Calm RuneDefyDisciplineScuttle CrabBack Off

Interacties (geverifieerd)

Taric synergy

Taric trekt via Tank alle gevechtsschade naar zich toe, waardoor hij een prioritair doelwit is om te sterven; Zhonya's Hourglass vangt precies die dood op, stuurt Taric terug en houdt zo zijn Shield-aura voor bondgenoten langer in stand.

Regels en errata voor deze kaart

Errata

Hidden (Hide now for A to react with later for [0].) If a friendly unit would die, kill this instead. Heal that unit, exhaust it, and recall it. (Send it to base. This isn't a move.)

Geldig sinds 17-7-2026 · waargenomen 14-7-2026 · bron

§ 370.1.a

1. Modifying or replacing an event is the same as modifying or replacing that Game Action or change in state that generated that event. Example: Zhonya’s Hourglass reads in part “If a friendly unit would die, kill this instead. Heal that unit, exhaust it, and …

Lees hele sectie → · Core Rules PDF (officieel)

§ 369.1

A Replacement Effect can usually be identified by the presence of the terms “as,” “would,” or "instead." Example: Zhonya's Hourglass reads "The next time a friendly unit would die, kill this instead. Heal that unit, exhaust it, and recall it." This is a replace…

Lees hele sectie → · Core Rules PDF (officieel)

§ 457.1

When an un-attached non-Unit Gear is created or played at a battlefield, or is at a battlefield for any other reason, it is Recalled to its controller's base during the next Cleanup. Example: An Equipment is attached to a unit at a battlefield, so the Equipment i…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Unlicensed Armory Unlicensed Armory 80% zelfde type
Tactical Retreat Tactical Retreat 75%
Vanguard Helm Vanguard Helm 72% zelfde type
Highlander Highlander 72% Calm
Deadly Flourish Deadly Flourish 71%
Shadow's Call Shadow's Call 71%
Deathgrip Deathgrip 71%
Retreat Retreat 71%

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.