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Energy1 Power2
Kaarttekst
Reaction (Play any time, even before spells and abilities resolve.) Counter a spell with Power cost willekeurige runewillekeurige rune or more.
Mechanieken
Triggers en effecten
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1.8% van recente decks speelt deze kaart
Regels en errata voor deze kaart
Activated abilities that Add resources and have the Reaction tag can be activated at any time that spells or abilities require resources be paid. Example: A player can add Energy and Power through any means before initiating the process of playing a spell. Aft…
During this step, the card's controller can use activated abilities with the Reaction tag that Add resources to add Energy and Power to pay the card's costs. See rule 165. Rune Pools and rule 429. Add for more information.…
Other players have an opportunity to play Reactions before the resolution of spells and abilities. See rule 327. Chains for more information.…
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