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4. Some information used by the effect of a triggered ability is referenced from the triggered ability itself, such as “enemy” and “friendly” status. This information is checked on execution of the referencing instruction. Example: Yasuo, Remorseful reads “whe…
2. Information referenced in an instruction in this way will be checked on execution of the instruction. Examples: A player moves Yasuo, Remorseful to an occupied enemy battlefield and initiates combat there. In reaction to the Yasuo, Remorseful attack trigger,…
Action Phase Exhaust units to move to or from battlefields. You can do any of the following, in any order, as many (Moving to a battlefield with enemies there starts times as you’re able: a combat!) Play cards. Normally these will be your Chosen When you’re do…
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