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Riftbound Spell: Last Breath. [Action] (Play on your turn or in showdowns.)
Ready a friendly unit. It deals damage equal to its Might to an enemy unit at a battlefield.
Illustratie: Kudos Productions

Last Breath Legaal

Spell · Epic · Origins #260 · OGN-260/298

CalmChaos Energy3 Power2

Kaarttekst

Action (Play on your turn or in showdowns.) Ready a friendly unit. It deals damage equal to its Might to an enemy unit at a battlefield.

Mechanieken

Action

Triggers en effecten

Effecten: ready a friendly unit · that unit deals damage equal to its Might to an enemy unit at a battlefield

Tags

Yasuo

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0% van recente decks speelt deze kaart

0 van 500 recente decks (Piltover Archive)

Regels en errata voor deze kaart

§ 417.1.d

Damage can be Dealt to more than one Unit at the same time.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 417.1.e

1. Only Valid Damage is Dealt. Example: A unit reads “when I take damage, give me +2 [M] this turn.” A spell is played that Prevents the next 3 damage the unit would take. If a player plays Hextech Ray targeting the unit, it will take no damage and its trigger…

Lees hele sectie → · Core Rules PDF (officieel)

§ 417.1.a

Assigning Damage during the Combat Damage Step is not Dealing Damage, but will cause Damage to be Dealt when assignment is complete.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.