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Riftbound Unit: Clocktower Guardian. When you play me or when I hold, [Predict 3].
[Deathknell][>] Banish the top card of your Main Deck. You may play it, ignoring its Energy cost.
Illustratie: Polar Engine Studio

Clocktower Guardian Releasedatum onbekend

Unit · Epic · Radiance #67 · RAD-067/167

Fury Energy8 Might8 Power2

Kaarttekst

When you play me or when I hold, Predict 3. Deathknell[>] Banish the top card of your Main Deck. You may play it, ignoring its Energy cost.

Mechanieken

PredictDeathknell

Triggers en effecten

Triggers: when played · when I hold · on Deathknell
Effecten: Predict 3 · banish top card of Main Deck · may play banished card ignoring its Energy cost

Tags

Mech

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0% van recente decks speelt deze kaart

0 van 500 recente decks (Piltover Archive)

Regels en errata voor deze kaart

§ 9

Types of Main Deck Cards Units are played exhausted on your turn, either to Spells do what they say they do, then go to the trash. your base or to a battlefield you control. (See Moving, They’re never on the board, even if they affect things Conquering, and Co…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

§ 1

" A player controls a card that says "Units you play cost [A] less." That player plays Clockwork Keeper and chooses to pay the optional additional cost of [C]. They will draw a card, even though the optional additional cost was reduced to 0.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 206.1

Effects that need to determine an ability’s cost for any purpose use its base cost, ignoring any alterations to that base cost unless otherwise specified. Example: A card reads “When you play an activated ability with Energy cost [7] or more, you may exhaust me…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.