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Riftbound Legend: Lady of Clockwork. At the start of your Main Phase, you may pay [1] to choose a friendly gear. It becomes a unit gear with Might equal to its Energy cost until you choose another gear with me.

Lady of Clockwork Releasedatum onbekend

Legend · Showcase · Radiance #171 · RAD-171/167

CalmMind

Kaarttekst

At the start of your Main Phase, you may pay 1 to choose a friendly gear. It becomes a unit gear with Might equal to its Energy cost until you choose another gear with me.

Triggers en effecten

Triggers: at the start of your Main Phase
Effecten: pay 1 energy to make a friendly gear a unit gear with Might equal to its Energy cost until another gear is chosen with this unit

Tags

Orianna

Andere versies (1 — alt-art, showcase of herdruk; zelfde kaart in het spel)

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Regels en errata voor deze kaart

§ 356.4.f

1. An optional additional cost was "paid" if the player made the decision to pay it. It doesn't matter how much the player actually paid. Example: Clockwork Keeper is a unit that costs 2 Energy and 0 Power and says "As you play me, you may pay [C] as an additi…

Lees hele sectie → · Core Rules PDF (officieel)

§ 204.3.a

When Costs within Instructions appear as the first part of the effect in triggered abilities, the cost is taken to be the base cost of the triggered ability. It must be paid to finalize the triggered ability. Example: Overzealous Fan is a unit that reads “When I…

Lees hele sectie → · Core Rules PDF (officieel)

§ 1

" A player controls a card that says "Units you play cost [A] less." That player plays Clockwork Keeper and chooses to pay the optional additional cost of [C]. They will draw a card, even though the optional additional cost was reduced to 0.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.