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Riftbound Unit: Draven, Vanquisher. When I win a combat, play a Gold gear token exhausted.
When I attack or defend, you may pay [C]. If you do, give me +2 [S] this turn.
Illustratie: League Splash Team

Draven, Vanquisher Verboden

Champion Unit · Rare · Spiritforged #20 · SFD-020/221

Fury Energy4 Might4

Kaarttekst

When I win a combat, play a Gold gear token exhausted. When I attack or defend, you may pay fury rune. If you do, give me +2 might this turn.

Triggers en effecten

Triggers: when I win a combat · when I attack or defend
Effecten: play a Gold gear token exhausted · give +2 might this turn

Tags

DravenNoxus

Andere versies (1 — alt-art, showcase of herdruk; zelfde kaart in het spel)

In decks Bekijk in de deck-browser →

0% van recente decks speelt deze kaart

0 van 500 recente decks (Piltover Archive)

Interacties (geverifieerd)

Taric, Protector synergy

Tarics 'Other friendly units here have [Shield]' geeft Draven direct +1 might als verdediger, bovenop diens eigen fury-buff (+2 might); samen maken ze Draven tot een fors sterkere verdediger die makkelijker gevechten wint en Gold gear tokens verdient.

Regels en errata voor deze kaart

§ 375

If an event that a Replacement Effect applies to would be modified by the Game Effect that generated that event, or the results of that event would be modified by a Game Action from a linked ability that references the replaced event, the Replacement Effect will…

Lees hele sectie → · Core Rules PDF (officieel)

§ 506.3.e

6. A trigger would cause a game object to be exhausted or readied. (Example card: Miss Fortune, Captain)…

Lees hele sectie → · Tournament Rules PDF (officieel)

§ 9

Types of Main Deck Cards Units are played exhausted on your turn, either to Spells do what they say they do, then go to the trash. your base or to a battlefield you control. (See Moving, They’re never on the board, even if they affect things Conquering, and Co…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Rulings over deze kaart Alle rulings →

Geverifieerd

Draven, Vanquisher

Draven, Vanquisher reads 'When I attack or defend, you may pay [C]. If you do, …' — because 'you may pay [C]' does not fall in the expected cost-within-instructions sequence position, the resource payment is not the base cost of the triggered ability. It is paid on resolution of the ability (not during finalization) and functions as a game action checked by 'if you do', not as a cost. Citaat uit de bron: “those resources are not a cost and are paid on resolution of the ability and not finalization.”

15-7-2026 · bron: clarify-mining:playriftbound-com-unleashed-rules-faq-and-clarifications

Bron van deze ruling: https://playriftbound.com/en-us/news/rules-and-releases/unleashed-rules-faq-and-clarifications/

Ban-historie

Ban · constructed

waargenomen 10-8-2026 · officiële bron

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Riven, Shattered Riven, Shattered 76% zelfde type
Armed Assailant Armed Assailant 76% Fury zelfde type
Chemtech Cask Chemtech Cask 75%
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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.