Draven, Audacious Legaal
Chaos Energy6 Might6 Power1
Kaarttekst
[Deflect] (Opponents must pay willekeurige rune to choose me with a spell or ability.) The first time I win a combat each turn, you score 1 point. When I die in combat, choose an opponent. They score 1 point.
Mechanieken
Triggers en effecten
Tags
DravenNoxus
Andere versies
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0.6% van recente decks speelt deze kaart
Chaos RuneRide the WindFury RuneNoxus HopefulKai'Sa, Survivor
Interacties (geverifieerd)
Regels en errata voor deze kaart
1.b. When a unit with a Deathknell or other ability that triggers on its own death is to be put in the Trash due to a Kill Instruction, it first has any such ability added to the chain as a Pending Item. Note the unit’s location, attributes, and other relevant …
1. If the Permanent with the effect is not sent to the Trash, for example because its "killed" event was replaced with a recall, the triggered ability will be removed from the chain. Example: Draven, Audacious is killed in combat. Draven reads in part “When I …
1. Only Valid Damage is Dealt. Example: A unit reads “when I take damage, give me +2 [M] this turn.” A spell is played that Prevents the next 3 damage the unit would take. If a player plays Hextech Ray targeting the unit, it will take no damage and its trigger…
Rulings over deze kaart Alle rulings →
Draven, Audacious
When Draven wins combat and conquers, his triggered ability resolves before you gain the regular point for scoring the battlefield and before any conquer effects trigger. Consequently, Draven's point is counted first—e.g., going from 6 to 7 points means the subsequent conquer gives a card draw instead of the 8th point. Citaat uit de bron: “Draven's ability will trigger and resolve before you gain your regular point for scoring the battlefield and before any conquer effects are triggered.”
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