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0% van recente decks speelt deze kaart
Interacties (geverifieerd)
Armed Assailant synergy
Regels en errata voor deze kaart
§ 709
A Unit "becomes Mighty" at the moment its Might changes from being less than 5 to being 5 or greater. Example: A Unit with Might 4 that gets +1 [M] becomes Mighty. Example: A Unit with Might 5 that gets +1 [M] does not become Mighty, because it was already Mig…
§ 708
A Unit "is Mighty" as long as its Might is 5 or greater.…
§ 707
Mighty is a description that applies to some units. Other game effects can check whether a unit is Mighty.…
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