Ahri, Inquisitive Legaal
Mind Energy3 Might3 Power1
Kaarttekst
When I attack or defend, give an enemy unit here -2 might this turn, to a minimum of 1 might.
Triggers en effecten
Tags
Ahri
Andere versies
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3% van recente decks speelt deze kaart
Regels en errata voor deze kaart
Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When that …
1. Assignment of Might is dealt with in this layer. Example: A spell reads "A unit's Might becomes 4 this turn." The unit's Might is set to 4 in this layer.…
Action Phase Exhaust units to move to or from battlefields. You can do any of the following, in any order, as many (Moving to a battlefield with enemies there starts times as you’re able: a combat!) Play cards. Normally these will be your Chosen When you’re do…
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